Some thoughts, why I prefer FMCB over PSX-Indy. and also DEV.-Modes.:
-start from MC without the need of a disc, with no need for a hardwired solution (thus also very portable)
-easy user-handing (be it for elf-launching in whatever case [Auto-, Button-Launch, hacked OSD], or backup-launch [Fastboot, or OSD-Boot])
-probably a complete init (& if bugous, it also probably can be fixed)
Btw.: Just one thing. It seems (some) Mod-Chips do not initialize the Hardware in DEV.-Modes correctly, thus I use the button-launch-feature of FMCB, rather than my Chips (DMS3, cuz CC isn´t working properly and didn´t tried DMS4PRO, yet) DEV.(1)-Mode.
I´m not sure about the xploit (I think, it do not have this problem, but it might be...).
Last edited by TnA; 12-19-2008 at 08:08 AM.
Reason: a typo
PS2 V7/DMS3 V2 (FW:2.4b7); Seagate Baracuda 200GB
PS2 V7/CC1.0 (FW:34 hacked v2 BM:2.1.6); Maxtor DiamondMAX9 PLUS 160GB
PS2 SCPH-30004R; NoMod+NoLaser
3xSony MC 8MB
MAX/Datel 16MB with Boot-CD
Custom FMCB 1.8b+ Beta-Build, my AIO 0.5, Sony&xRhino-Linux