Some users reported, that the configurator (1.2.1) destroys their files on mass.
What do you think about some "eye-candy"-options for Configurator (to define some things found in "Share your FMCB.CNF"-Thread).
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Some users reported, that the configurator (1.2.1) destroys their files on mass.
What do you think about some "eye-candy"-options for Configurator (to define some things found in "Share your FMCB.CNF"-Thread).
I second that idea! A separate screen that would list all the special characters supported by the PS2 BIOS would be awesome. I have partially documented the encoding SJIS in that thread and I have put all the .cnf files with the 1000 possibilities of ALT+Num7 combinations available. I'm not sure if ULE can actually support displaying the same characters though as I don't know what encoding it supports or if it would require a Japanese translation font to be used. From opening my .cnf in the latest uLE it doesn't seem to support any of the ALT+Num7 combinations.
ule uses its own font for character display, so what you see its all there is.
I dunno anything about character encoding nor how to handle that in C. I'll search some info about that.
Version 1.2.3 - FMCB 1.7 compatible
-Fixed bug regarding ESR path config. It always mapped to mc?. Also selecting a file from B?DATA-SYSTEM dir lead to messing the first path of the first 3 OSD items. Thanks TnA for noticing.
-Updated CNF parser with that of uLaunchELF 4.29.
http://psx-scene.com/forums/attachme...1&d=1222874510
What symbols can be added to the osdmenu?, I tried to make the full PS2 logo "PlayStation ® 2" but the "®" wasn't recognized.
THX for the update.
The bug in ESR-Path (mc?-bug) was noticed by someone other on ps2tools before (just to mention him/it.).
@kevstah:
This Works for me as TopDelimiter:I tried to make the full PS2 logo "PlayStation ® 2" but the "®" wasn't recognized.
c0y-99r1.25PlayStationr0.00o004r1.252r0.00y+00
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