I believe they said that is by design on "slim" PS2's, to force it not to load a disk when OSDSYS starts. Only way they could do it.
Edit:
Ah, there it is:
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I believe they said that is by design on "slim" PS2's, to force it not to load a disk when OSDSYS starts. Only way they could do it.
Edit:
Ah, there it is:
Last edited by JoeUser38; 09-23-2008 at 03:27 AM. Reason: typo
I have no way of testing this, as I don't have a slim, but I would THINK that setting these two config items would over-ride the "emergency" entry to the browser:
My reasoning is that with OSDSYS_Skip_Disc = 0, it is expected to boot a disk if inserted anyways, so why bother going to the MC browser? I'm not on my PS2 right now, so I'm not sure what the corresponding FMCB Configurator settings are.Code:OSDSYS_Skip_Disc = 0 OSDSYS_Inner_Browser = 0
I saw the changelog for the 1.7 release, and I was hoping I was the CC user that was referred to. However, the 1.7 release still fails to load the hacked OSDSYS. I can use freemcb 1.7 as long as I change my AUTO to ule or any other elf rather than OSDSYS. If I use OSDSYS and disable my crystal chip, with pressing reset 6x at boot time, it goes to a Boot manger (BM 2.1.6) screen with a error that no firmware was found.
upon reboot, reactivating the CC2.0, the ps2 behaves as usual, and if I deactivate it again with freemcb set to autoload ULE.elf it works great.
Again thanks for all your hard work!! Awesome development.
I did test the same ps2 with the old composite cables to check that too. Still won't boot the hacked OSDSYS.
-han
Weird thing...
Fast boot : Off
Go to browser : Off
Skip disc boot : On
Insert a pressed game, start FMCB, goes to hacked browser for a half second then goes automatically to MC browser...
If theres no game in the disc tray, it stays to the hacked browser.
If I change the Go to Browser to ON, with a game in, FMCB start, skip the hacked browser and go in the MC browser.
Once i select the game, in both ways or with Skip disc boot to Off, the game start automatically but with skipping freezing sequence.
Please note that the laser can be tired.
Bug with FMCB:
I don't know if there are other game with this problem(I have more than 100 games and I can't test every one of them).The problem is with Persona 3 FES(USA),it's backup not patched,I have modchip.
It's like this
Turn on my PS2 and insert the game=>the splash screen show up=>then the Hacked OSD=>Loading=>PlayStation 2 logo=>after all that my PS2 do something like restart(it's not really restart)and FMCB start to load again=>Splash screen=>OSD=>Loading=>PlayStation 2 logo=>PS2 restart and FMCB start to load again
And that's one endless circle.If I want to play that game I have to remove the memory card(I have only one card) or remove FMCB
I have other games that are working but that one isn't
What are these setup.
Fast boot
Skip disc boot
Skip browser
???
Change the skip disc boot to : On
Why...I'm not ESR user,I have modchip
If I do that I have to enter the browser and load the game from there but I try it just in case...it's the same thing,even some times it goes only to the hacked menu(while I want to play that game)but it stays there,like when I don't insert a game but I hear that the disk is spinning.If I remove the memory card or FMCB the game starts just like I'm placing original game on non modded/esr PS2
Edit:Here's another "problem"...sometimes it damages the PlayStation 2 logo when I'm starting a game
Last edited by vsub; 10-16-2008 at 04:52 PM.
most games loose frames (tested on: Burnout Revenge, Time Splitters Future Perfect <- sound issues on fmvs and frameloosing, Guitar Hero, Bully and more). its easy to spot in Guitar Hero I or II. while advancing in menu, the screen seems to cut at half (like on a pc in few games, when vsync is of). ive tested it using ESR, HDL and SM3.3. all ways of running games gave me same results - loosing frames. when i deleted FMCB from MC, everything was back to normal, games were running perfectly. im using FMCB 1.7.
i found a way to make TimeSplitters run better (good sound in fmvs). im running some other game (like Burnout 3), when B3 starts to load i reset console and run TS.
i think something stays on PS2 memory...
when i run B3 and instead of resteting turn off the console, and then run TS, there are still fmvs problems :/
i have V13 PAL
i hope this problem will be noticed...
i made many test, so there is no way i can be wrong about that issue...
please, do what You can to fix it
anyway, GREAT WORK SO FAR!!!!![]()
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