Do you have to create a VMC for every game or can you make one and name it say MC1 and use that for different games?
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Do you have to create a VMC for every game or can you make one and name it say MC1 and use that for different games?
you can make a dedicated VMC for every game but you can also use vmc0 or vmc1 , you still need to define this in the game setttings.
,Greetz
You can use a VMC called generic_0 for many games. It's selectable in OPL, "Use generic". You can also select the size, up to 64 MB, so many games will fit.
Ok..the generic one is what I needed. Other thing. Is there a way to put saves on the generic.bin without doing it through a game? I have downloaded a few game saves that unlock characters in games like Smackdown vs Raw.I had to load from memory card and then save to generic_1.bin then after that rename it back to generic_0.bin .But in a game like Smackdown Just bring it, it only allows saves and loads from slot 1.So i cant do the memory card load then save to generic_1.bin. as the slot is tied up.
Yes, you can do that with 'uLE' (a.k.a. 'unofficial LaunchELF').
You should use the newest version 4.42a, since the jump/difference between 4.39 and 4.42a is rather big (especially for VMC-Stuff, since a lot got fixed), even thought the revisioning doesn't imply that...
You make it sound so simple. I constantly have problems when trying to manage files in VMC using uLE, half the time it even corrupts the VMC. The only reason I have to even suggest using uLE to manage your VMC is because, sadly, there is nothing better to do it with. If I had the knowledge/skill to make a dedicated program for that purpose I would.
There are some problems with VMC mounting in uLE, but there are also many opportunities for user error, which probably explains some of your problems.
Here are some of the basic rules:
NEVER use any uLE version older than v4.41 for VMC access
NEVER mount a VMC file in uLE over network
NEVER copy content directly from one mounted VMC to another mounted VMC
NEVER paste multiple backup folders into a VMC from a non_MC source (like HDD, USB, or network) with a single command (but opposite direction is OK in making backups)
Very important!
NEVER disconnect a USB drive after writing to it from uLE without first exiting the uLE FileBrowser or unmounting the VMC of that drive. It is such an operation (either one) that closes the VMC file, and if you disconnect without closing it first the VMC may be corrupted.
That is because the VMC closing flushes the USB driver cache to the physical drive, and without such flushing you lose any unflushed data. And since that will often relate to FAT table updates of the VMC, the entire root directory may be lost (== total corruption).
I hope this can help you have greater success with your VMC operations.
Best regards: dlanor
Sadly, I learned that the hard way. In fact I thought my trouble with GTA San Andreas might have been user error except I spent hours trying different things without success.
Wow, VERY glad I never tried that... On another note, I would like to say that I am very grateful for the work that has been put into these programs and I understand that VMC is a relatively new feature. I I'm just trying to help point out where there are issues in management. I also believe that VMC management would be best suited for a stand alone program.Quote:
Very important!
NEVER disconnect a USB drive after writing to it from uLE without first exiting the uLE FileBrowser or unmounting the VMC of that drive. It is such an operation (either one) that closes the VMC file, and if you disconnect without closing it first the VMC may be corrupted.