i mounted mine in daemon tools and got the serial numbers that way. you can set up several virtual drives and open 4 at a time........
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i mounted mine in daemon tools and got the serial numbers that way. you can set up several virtual drives and open 4 at a time........

Dude,... As long as you don't edit the ISOs, there isn't any chance of destroying those...
WTF is the problem (t)here?I am afraid of doing damage in the isos and then become uplayable on OPL.
Put your original in the drive and re-dump it to an ISO...
If you'd done that in the begginning, you wouldn't have any problems now...
Yes,... Maybe it is.Can I use them for a massive reconstruction of 400 isos at once ? If not then maybe its safer to just do the proper rename in the isos one by one by copying the serial number from Isobuster....
Better than wasting our time with ISO, you either incorrectly dumped, or not dumped on your own at all...
Dump your ISOs correctly, with the correct programm from an original disc and you won't have any problems...
OPL2ISO works correctly on those ISOs which work with OPL.
Point blank...
dlanor helped you pretty well, even thought no-one requests your piracy-status here and no-one is interested in it either, you still fail to see one thing...
ISOs and images which are dumped by another person than yourself, might be modified; incorrectly dumped; or simply of an unsupported image-type. You can only be sure to have a clean&correct dump of YOUR games, if you simply dump the images on your own (and at best from an original retail-game)!
"OPL2ISO works correctly on those ISOs which work with OPL."
This is totally wrong man ! As I said I have 400 isos - who told you about piracy ??? I have lost all my original retail disks that I dumped from... - that they work great in OPL when I rename them manually but they cant be renamed automatically by OPL2ISO!!!!!!!!!!
Well, o.k.
Maybe it doesn't work with all types of ISOs.
But isn't it crazy that some of your ISOs work and some don't?
That obviously is due to different programms beeing used, isn't it?
Can't you read?This is totally wrong man ! As I said I have 400 isos - who told you about piracy ???
I said no-one is interested in it, if your ISOs are pirated or not.
We don't even want to know it,...
Well, then another thing I've mentioned still applies:I have lost all my original retail disks that I dumped from... - that they work great in OPL when I rename them manually but they cant be renamed automatically by OPL2ISO!!!!!!!!!!
Your ISOs/Images seem to be incorrectly dumped.
So to answer your thread-question: No, there (probably) is no 'quick-fix' for your ISOs and you must rename them manually.
Best regards,
TnA
No. For many cases it is not better at all, but disastrous.
That 10% shrinkage means that UltraISO has modified the ISO file content, probably to optimize storage space inside the ISO.
This might be a good thing, if storage space was of prime importance, as is usually the case for PC-related ISO files.
But for PS2-related ISO files nothing is ever more important than compatibility to the game engine of that particular game.
Such rebuilding of the ISO, moving some of its data to more 'optimized' locations in the image, will break every single game that relies on fixed LBA addresses.
For games that do not have this requirement it might be 'better' like you say, to have a smaller file.
But for games that do have this requirement such shrinkage means that the game is unusable.
You might not notice it at first though, if the moved data sections are not used until late in the game.
This is one reason why many tools for handling of PC ISOs, are unsuitable for use with ISOs for game consoles.
For pure ripping of PS2 DVD games I always use "DVD Decrypter" though its 'descendant' "ImgBurn" is also supposed to be good at it.
These will produce an image where all data sectors reside exactly where they did on the original disc, thus ensuring compatibility with the game's access methods.
Best regards: dlanor
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