Super Bust A Move 1 a problematic game with OPL , some details
howdy OPL devs , a problem game for OPL is Super Bust A Move 1 ............i spoke to jimmikaelkael over a year ago about it and i did some detective work on it but came up short as i have a compiled a ' debug OPL ' along with Wireshark to capture where it was getting stuck.
Where it was getting stuck in a regular compile of OPL , in the debug version it was getting past and running the game so capturing with Wireshark was no go.
Ill list some points to what is going on...............
1. With a regular compile of OPL it cycles through the debug colors then goes Black like its going to successfully boot , but after that it comes up Purple and the goes Black again after that the Controller Analogue LED shuts off
2. Ive ran SBM with PCSX2 emulator and the first thing that pops up is a Memory Card Check , its seems the problem lies there
its a great game worth fixing , i hope to see it running in OPL some day in the future