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Thread: Share your Theme and ART - OPLv0.9 beta
  

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  1. #151  
    hominem.te.esse is offline Babylon User
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    Here is an updated template for the latests revisions.

    @lewy: there will not be an update for oplutil (at least for the moment), it requires too much work to convert it to the new theming engine

    But I will start writing the theme guide as soon as I finish other work.
    Attached Files
    Last edited by hominem.te.esse; 01-23-2012 at 03:45 PM.
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  2. #152  
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    Quote Originally Posted by hominem.te.esse View Post
    Here is an updated template for the latests revisions.

    @lewy: there will not be an update for oplutil (at least for the moment), it requires too much work to convert it to the new theming engine

    But I will start writing the theme guide as soon as I finish other work.
    I've update to r598 and I'm using this theme... I'm just wondering, is there a way to add the Description of the games (on the info page)? With the XXX_XXX.XX.cfg files the only things that I'm able to see are: Rating, Genre, ESRB and Title (and where the description goes it only says "Description of the game, need to justify"). My cfg files are like this:

    Title=
    Description=
    Rating=
    esrb=
    Genre=
    Developer=

    Thanks!

    EDIT: Nevermind, I've found the problem in conf_theme.cfg:

    I've changed this "type=StaticText
    value=Description of the game, need to justify"
    to this
    "type=AttributeText
    attribute=Description"

    Now the problem is that I can have only one line of Description... help anyone?
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  3. #153  
    hominem.te.esse is offline Babylon User
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    Add these attributes to the element "info6":

    width=295
    height=90
    wrap=1

    width and height are related to the picture and frames of info_frames.png

    wrap is to tell to wrap the text (without it, you would had "clip" mode instead, cutting everything that goes beyond the dimension, without wrapping)

    Note, there may be a bug when wrapping some text sometimes (when we don't find a space between two words to cut the sentence), that I'll correct some day ... when (and if) I finish to code the right-to-left mode for OPL ...

    (theme template updated)
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  4. #154  
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    Quote Originally Posted by hominem.te.esse View Post
    Add these attributes to the element "info6":

    width=295
    height=90
    wrap=1

    width and height are related to the picture and frames of info_frames.png

    wrap is to tell to wrap the text (without it, you would had "clip" mode instead, cutting everything that goes beyond the dimension, without wrapping)

    Note, there may be a bug when wrapping some text sometimes (when we don't find a space between two words to cut the sentence), that I'll correct some day ... when (and if) I finish to code the right-to-left mode for OPL ...

    (theme template updated)
    Awesome! thanks!
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  5. #155  
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    @hominem.te.esse

    Cool, downloaded the theme template above.
    Works like a charme.


    Is it possible to add languages/language support for the description of the game?


    Thanks.
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  6. #156  
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    RandQalan is online now Wanabe Beta Tester
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    @fresh you going to make a theme then hope you share

    V10 SCPH-50001 with Network adapter SCPH-10281 500 G HD
    PSP 3000 9G 6.20 PRO CFW Perm
    Unofficial FMCB v1.8C OPL self compiled HD and SMB preferred
    Is how all good gaming systems came to be
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  7. #157  
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    Quote Originally Posted by RandQalan View Post
    @fresh you going to make a theme then hope you share
    Currently i am doing my missed homework. Was months not here. Had other projects to do.
    I hope i am not too late...

    If you take a look at the template from hominem.te.esse you'll notice it's not soo hard to make your own theme.
    The advantage of a V0.9 theme is really impressive.
    If the theme would be nice it'll be shared 4 sure...



    Rgds.
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  8. #158  
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    I may try but I am not to good with themes myself but maybe I will give it a try brush up and welcome back

    V10 SCPH-50001 with Network adapter SCPH-10281 500 G HD
    PSP 3000 9G 6.20 PRO CFW Perm
    Unofficial FMCB v1.8C OPL self compiled HD and SMB preferred
    Is how all good gaming systems came to be
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  9. #159  
    hominem.te.esse is offline Babylon User
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    Quote Originally Posted by fresh View Post

    Is it possible to add languages/language support for the description of the game?
    Hi,

    What did you mean ?

    If by "description" you talk specifically about the "description" attribute, it is an "user attribute". I mean that this is a choice done by the theme maker, to add this attribute/info on the screen. The content of the description has to be written into each setting files for game, and that is done by the OPL user.

    The OPL user can use every language he wants, he just need to create its setting file using the UTF-8 character set. Then setting the good corresponding language file in OPL "graphic settings".

    Only problem, is for the theme itself, which cannot have "internationalized" attribute name (on the screen). As theme maker can add every user attribute they want, name them as they want, and as we are using language files to translate OPL, it was not possible to mix both together.

    (I hope I was clear enough )

    I'm happy that someone is working on v0.9 themes
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  10. #160  
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    Hi!

    I knew it.
    I hoped the same mistakes as with the xbmc wouldn't happen again.

    Xbmc is one of the nicest multimedia center on this planet.
    The localization of skins/themes is sh*t. An absolutely horror.
    None of the programmers and skinners thought about an other languages.
    I localized a few themes and let me tell you this is NOT funny...

    For me it's no prob to handle foreign descriptions of games.
    But there are enough people who would love it to read this in their mother language.

    It's not to late to bring this to a glory end...




    Rgds.


    PS: How could this be realized? Via a description attribute?
    <description-eng>, <description-spa>, <description-jap>?
    Or via file name?
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