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Thread: PS2 Open loader 0.5 vs 0.7
  

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  1. #1 PS2 Open loader 0.5 vs 0.7 
    armkon is offline Registered User
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    Hello i have question, i use USBUtil_v200 for backup my games on hdd, i have use the 0.7 version of Open loader, but i have see that some games not working on it, so i tray to back to 0.5 and WOW they work fine,

    Pro Evolution Soccer 2010
    Romance of three kingdoms X
    don't work with new 0.7 version on 0.5 it is ok, movies slowing down, but they are playable.
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  2. #2  
    SP193's Avatar
    SP193 is offline The fallen spartan...
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    Quote Originally Posted by armkon View Post
    Hello i have question, i use USBUtil_v200 for backup my games on hdd, i have use the 0.7 version of Open loader, but i have see that some games not working on it, so i tray to back to 0.5 and WOW they work fine,

    Pro Evolution Soccer 2010
    Romance of three kingdoms X
    don't work with new 0.7 version on 0.5 it is ok, movies slowing down, but they are playable.
    Did you defragment your disk? Even 1% of your disc images being fragmented isn't acceptable to OPL v0.7.
    Unmodified SCPH-77006 with SM 3.6
    SCPH-39006 with M-chip modchip, SCPH-10281 NA and refurb Seagate 80GB HDD
    SCPH-10000 v1.00 with SCPH-10190 PCMCIA NA and SCPH-20400 HDD unit
    PS2ESDL v0.823B

    やっほー 汗がひかる♪
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  3. #3  
    armkon is offline Registered User
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    No i never fragment it.
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  4. #4  
    TnA's Avatar
    TnA
    TnA is offline Member
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    Quote Originally Posted by armkon View Post
    No i never fragment it.
    It's seems you don't get, what fragmentation means in this case.
    Are you sure, that your image-file(s) is(/are) of one consecutive data-block(s per image)?
    PS2 V7/DMS3 V2 (FW:2.4b7); Seagate Baracuda 200GB
    PS2 V7/CC1.0 (FW:34 hacked v2 BM:2.1.6); Maxtor DiamondMAX9 PLUS 160GB
    PS2 SCPH-30004R; NoMod+NoLaser

    3xSony BBA
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    MAX/Datel 16MB with Boot-CD
    MAX/Datel 32MB&64MB

    Custom FMCB 1.8b+ Beta-Build, my AIO 0.5, Sony&xRhino-Linux
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