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OPL over SMB starts game and loses connection
OPL over SMB starts game and loses connection –
I'm having a problem with games played over the network stopping randomly after they have started. It's always with a minute or two of starting (usually ending somewhere around the main menu), and after a lengthy internet search, I can not find a solution, and created an account here. As far as I can tell, there must be some problem with Windows 7 stopping the connection or the router it runs on (I'm in an apartment and using their big router to connect to my PS2 in another room, which works fine for starting the game and loading intro cutscenes without any stutter).
I did read something about using Wireshark and after using that, from what I have noticed, the connection always ends with two TCP messages from the PS2(although I have noticed them earlier in the logs when the connection continued fine), followed by a [keep alive] every minute later. On the PS2, it just stops loading whatever it was doing at the time, either freezing at videos, endlessly loading at loading screens, and freezing when selecting things in the main menus. On two rare occasions, the connection resumed and loading the next screen following this keep alive loop after about 15 in one case and half an hour in the other (I can assume more would reconnect, but that is not a reasonable amount of time to wait for a reconnect, and I usually reset the PS2 after a few minutes). After they reconnected though, the connection ended in the same way less than 15 seconds later.
The games nor OPL version used doesn't appear to matter. I have used UnDub patched versions of Persona 4 and 3 (my main reasons for going through this much effort) and backups of Ace Combat 5 and Shadow of the Colossus, and they all will stop loading shortly after the main menu if they make it that far, but not in a consistent spot. Neither version 0.8 or 0.9.1 of the loader have made any difference. The games are located on a secondary internal hard drive in my laptop, entirely formatted in NTFS. I'm assuming most of this part is fine, since all the games start and start loading the intros.
Here is the screenshot from my last log if this is even helpful. I'm not a networking engineer, so I have no idea if this is even any relevant information, but it doesn't hurt to share it. The PS2 is located at 22.214.171.124, and my laptop is running at 126.96.36.199
Thanks for any help on this subject.
are you behind a firewall? you should set the ps2 IP to your router's DMZ IP to avoid problems, and add windows firewall exceptions for your shares.
How can I tell what the DMZ IP is, and would I be able to access that since I'm running through the apartment's router and not one of my own? I've also tried with firewall on and off with no success, but I feel like if that was the problem then the PS2 wouldn't even be able to load the games and start them.
You need to enter your router's internal config, this is typically a standard http webpage accessed through a special website or IP address, you should check google on how to access this on your particular router as each one has it's own way to access the advanced config.
I can't do that on my current network. I don't have an administrator credentials for my network router (the apartment owners have that). I've messed around with static IP's, port forwarding, DynamicDNS hosting, and a host of other settings for the router at my last place, so trust me when I say I don't have access to the configuration page. I'm still not convinced that it is a firewall problem, unless that has been known in the past to randomly stop games once they have started. It doesn't make much sense to me for a firewall to let a port through and then decide later that it's potentially harmful. I don't think the router would be the problem either because I can still start the games, and even after they stop loading I can still ping the PS2 successfully, so it's not being dropped from the network. Are there any common auto-disconnect problems that would work on such a short timescale? The only pages I have read discussing the auto-disconnect occurred after minutes of loading inactivity, not the couple seconds in between intro screens and menu slides that I've been having.
Have you tried a direct connection from your PS2 to your computer, or is that not possible for you. You can also try disabling the auto-disconnect feature on your computer, it won't hurt to try.
Problem solved. I ended up borrowing a friends router to try eliminating some possibilities and that turned out to be the culprit. I apologize to kadorna2 for doubting him. I still don't understand why the apartment's floor router was dropping the connection, since it was very fast and reliable with the initial connection. It might have had something to do with the quality of their cables (the jack was held to the wall plate via tape...) and the distance to wherever the router is or something. If anyone found out how to get their PS2 to work through an apartment's floor router, I'm still interested since that would be a much more ideal set up than moving my laptop whenever I wanted to play games, but until then I can still play Persona. Thank you all for the speedy assistance!