Forum: Official Open PS2 Loader Forum - Discussion and information on the Official Open PS2 Loader.


The above video goes away if you are a member and logged in, so log in now!




 
Would you like to get all the new info from
PSX-Scene in your email each day?




Want to learn more about the team keeping you up to date with the latest scene news?

Read about them now!

Check out our Developer bios, too!

 


User Tag List

Thread: OPL across internet?
  

Page 1 of 2 1 2 LastLast
Results 1 to 10 of 19
  1. #1 OPL across internet? 
    i3one21 is offline Member
    Join Date
    Jul 2010
    Posts
    66
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    I am able to use SMB on my LAN. Before I do a bunch of trial and error, is it possible for someone outside of my network use OPL and connect to my computer?
    Reply With Quote  

  2. #2  
    izdubar's Avatar
    izdubar is offline Babylon User
    Join Date
    Nov 2009
    Posts
    869
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    2
    Should be very possible ... using ssh and tunneling ... but it would require a pretty good upload bandwidth ...
    It's too late to think that we can worship human emotions
    Because we've already evolved into machines in our minds
    Reply With Quote  

  3. #3  
    TnA's Avatar
    TnA
    TnA is offline Member
    Join Date
    Apr 2005
    Location
    Germany
    Posts
    4,580
    Downloads
    0
    Uploads
    0
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    12
    Likes Received
    30
    Anyone interested in an OPL-Game-OnDemand/Streaming-Server?
    There are legal pendants in the movie-scene to stream new movies, but I guess that doesn't apply here.
    PS2 V7/DMS3 V2 (FW:2.4b7); Seagate Baracuda 200GB
    PS2 V7/CC1.0 (FW:34 hacked v2 BM:2.1.6); Maxtor DiamondMAX9 PLUS 160GB
    PS2 SCPH-30004R; NoMod+NoLaser

    3xSony BBA
    3xSony MC 8MB
    MAX/Datel 16MB with Boot-CD
    MAX/Datel 32MB&64MB

    Custom FMCB 1.8b+ Beta-Build, my AIO 0.5, Sony&xRhino-Linux
    Reply With Quote  

  4. #4  
    [C*] is offline Running 3.55 Waninkoko v2.
    Join Date
    Sep 2010
    Location
    DEV0_HDD\GAME
    Posts
    2,058
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    Wow this sounds cool. What if someone hosts a game on a private server with awesome upload speeds, or they happen to have awesome upload speeds at home. Then combine that with awesome download speeds at the location they are streaming their PS2 games from, and you have something very cool indeed xD

    I know this was possible on PSP, but Wi-Fi B is awfully slow so it was never any good.
    Reply With Quote  

  5. #5  
    offthewall is offline Member
    Join Date
    May 2008
    Posts
    208
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    Quote Originally Posted by izdubar View Post
    Should be very possible ... using ssh and tunneling ... but it would require a pretty good upload bandwidth ...
    I kind of want to try that out, but even if we didn't have good upload speeds...would that still make gameplay laggy? or would it just make loading times to get in-game a lot more time consuming?
    PS2 Consoles:
    SCPH-39001 - DMS4 Pro S.E.
    SCPH-39001 - Duo 3 Ultra
    Reply With Quote  

  6. #6  
    [C*] is offline Running 3.55 Waninkoko v2.
    Join Date
    Sep 2010
    Location
    DEV0_HDD\GAME
    Posts
    2,058
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    Quote Originally Posted by offthewall View Post
    I kind of want to try that out, but even if we didn't have good upload speeds...would that still make gameplay laggy? or would it just make loading times to get in-game a lot more time consuming?
    Good point. Depends on the game I guess. Something like GTA will lag a lot since it's constantly streaming the data.
    Reply With Quote  

  7. #7  
    Berion's Avatar
    Berion is offline Starszy gracz
    Join Date
    Dec 2005
    Location
    Poland
    Posts
    730
    Downloads
    1
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    1 Thread(s)
    Likes Given
    37
    Likes Received
    97
    warez cloud computing lol
    Reply With Quote  

  8. #8  
    dlanor is offline Member
    Join Date
    Sep 2004
    Location
    Sweden
    Posts
    10,107
    Downloads
    5
    Uploads
    0
    Mentioned
    1 Post(s)
    Tagged
    2 Thread(s)
    Likes Given
    0
    Likes Received
    126
    Quote Originally Posted by i3one21 View Post
    I am able to use SMB on my LAN. Before I do a bunch of trial and error, is it possible for someone outside of my network use OPL and connect to my computer?
    Like others have said, it is indeed possible, but not without considerable effort.

    So there is very little chance of anyone being able to achieve an SMB connection to your game-serving computer, unless you have intentionally prepared your setup to allow it.

    But that too may be possible, for those that use a completely unprotected wireless LAN, which will allow any passing stranger to connect... (Though having such a setup must be seen as an open invitation to mess up your stuff, so that is always to be avoided.)

    Best regards: dlanor
    Reply With Quote  

  9. #9  
    Gnom is offline FMCB Installer
    Join Date
    Mar 2009
    Location
    Paris, France
    Posts
    312
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    3
    Wouldn't opening only the smb port be safe enough ?
    Reply With Quote  

  10. #10  
    dlanor is offline Member
    Join Date
    Sep 2004
    Location
    Sweden
    Posts
    10,107
    Downloads
    5
    Uploads
    0
    Mentioned
    1 Post(s)
    Tagged
    2 Thread(s)
    Likes Given
    0
    Likes Received
    126
    Quote Originally Posted by Gnom View Post
    Wouldn't opening only the smb port be safe enough ?
    The SMB port is what gives access to all files shared using normal Windows file sharing, so the safety of opening that port depends entirely on having sensible permissions set for all existing fileshares.

    Fileshares which on my computers include all content of all drives...

    I even share the DVD drives of two of my computers, so I can use my SMB-networked media player to choose between DVD movies in those drives.

    Best regards: dlanor
    Reply With Quote  

Page 1 of 2 1 2 LastLast
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •