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Thread: Open PS2 Loader Project - v0.9
  

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  1. #4751  
    star2root's Avatar
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    Quote Originally Posted by jbliz View Post
    And I'm sorry if my English is not perfect.
    Anda tidak perlu meminta maaf.
    terima kasih
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  2. #4752  
    Popolocrois is offline Member
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    Quote Originally Posted by spud42 View Post
    usually games that have the game id SXXX_666.66 are illegal pirate copies uploaded to torrent sites. game id has been hex edited.

    winhiip didnt do that.......
    Oh, I forgot to answer that...
    Don't blame people of illegal things when you just don't know:
    Winhiip DID DO THAT.
    In fact, it acts like that each time no proper SYSTEM.CNF file has been found in the root of iso.
    Just try to add a DVD-video in winhiip, you'll see what happen (that's right, you get a generic SXXX_666.66 created by no other than winhiip itself)
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  3. #4753  
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    Quote Originally Posted by Popolocrois View Post
    Oh, I forgot to answer that...
    Don't blame people of illegal things when you just don't know:
    Winhiip DID DO THAT.
    In fact, it acts like that each time no proper SYSTEM.CNF file has been found in the root of iso.
    Just try to add a DVD-video in winhiip, you'll see what happen (that's right, you get a generic SXXX_666.66 created by no other than winhiip itself)
    if this does ever show up in winhiip you can change it to the correct id code by changing it(just cant remember ware it is at to do so)
    please bare with me dyslexia is a pain
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  4. #4754 Added: OPL GUI Configureable PS2 ETH Settings in Network config 
    doctorxyz's Avatar
    doctorxyz is offline I'm just a modest sorcerer's apprentice!
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    Hi,

    I've just added the following options into the "-PS2-" section of "Network config" menu:

    Code:
    ETH Operation Mode
    	Manual
    		Type	Half-duplex
    			Full-duplex
    		Base	10M-BaseT
    			100M-BaseT
    	Auto
    rev645 - Added ETH Operation Mode Auto/Manual(Full-duplex/Half-duplex,100M-BaseT/10M-BaseT) in Network config menu
    https://bitbucket.org/doctorxyz/open...er/commits/all

    These options have been useful when making experiments and fine-tuning ETH settings (in my setup environment I use two NAS Devices @ manual/Full-Duplex/100M-BaseT). I've also changed INGAME_DRIVER setting to 0 in Makefile (original is 1, but 0 increased the throughput and reduced hangs on my games). BTW, the Nano NAS I'm using are Digitus DN-7023 and DX's Adapter Silver Grey (STORAGE-0381).

    Maybe it seems easy to make commits like this, but unhappily it isn't... I had to change 17 files. I put a lot of time and effort for make this possible. As usual, compile it by yourself and use it at your own risk.

    I've just pushed it to doctorxyz's fork of Open PS2 Loader, so, as you can notice, it is my fork! I prefer sharing the code with you that keep it just for me. But please take in account one thing: Neither push me nor mess ifcaro Open PS2 Loader main repo, until we know it's mature enough okay!

    As soon as I have time, I'll intend to add INGAME_DRIVER toogle and l_oliveira/RandQalan recent tweaks in form of configureable options too in a formal way. And, who knows, try to take some benefit from SP193 lwip/SMAP work for OPL SMB users too (I can only spend my time making code for stuff I own and use. Please don't misunderstand me. My time is scarce).

    That's all guys. Have fun! Now I gotta go.

    BR,
    Last edited by doctorxyz; 01-02-2013 at 09:17 PM. Reason: Better layout and sort of options menu structure
    RandQalan and pmaster like this.
    doctorxyz's PS2 & PS3 stuff: (http://psx-scene.com/forums/f257/doctorxyzs-ps2-ps3-stuff-101348/)
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  5. #4755  
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    Hey, keep up the good work! Tangling with the SMAP driver isn't easy, so you should feel proud of your accomplishment here.

    I think that a lot of work may be required to get the OPL TCP/IP stack working properly with my SMAP driver, so it may be easier to copy the SMAP PHY initialization sequence instead.

    I don't know what Jimmikaelkael did to the SMS TCP/IP stack, but it doesn't function exactly in the same way as the SMS TCP/IP stack.
    doctorxyz likes this.
    Unmodified SCPH-77006 with SM 3.6
    SCPH-39006 with M-chip modchip, SCPH-10281 NA and refurb Seagate 80GB HDD
    SCPH-10000 v1.00 with SCPH-10190 PCMCIA NA and SCPH-20400 HDD unit
    PS2ESDL v0.823B

    やっほー 汗がひかる♪
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  6. #4756  
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    Thanks doctorxyz but have slight problem it will not save conf of settings in network and if I go manual and ok it resets to default

    only seems to happen to manual Full-duplex 100M-BaseT it go's to auto instead of manual

    Just another thing you must have removed the reconnect if you don't have a share folder name in place
    doctorxyz likes this.

    V10 SCPH-50001 with Network adapter SCPH-10281 500 G HD
    PSP 3000 9G 6.20 PRO CFW Perm
    Unofficial FMCB v1.8C OPL self compiled HD and SMB preferred
    Is how all good gaming systems came to be
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  7. #4757  
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    Thanks for your feedback and encouragement words!

    Quote Originally Posted by SP193 View Post
    it may be easier to copy the SMAP PHY initialization sequence instead.
    How should I do this?

    Quote Originally Posted by RandQalan View Post
    have slight problem it will not save conf of settings in network and if I go manual and ok it resets to default only seems to happen to manual Full-duplex 100M-BaseT it go's to auto instead of manual
    Please try it again:
    rev647 - Fixed bug when uploading current ETH Operation values to IP Config dialog
    https://bitbucket.org/doctorxyz/open...be6b3f91e3756b

    PS: ATM I'm working on "USB Cache Size" and many "ETH lwIP Memory" configureable GUI options, since currently they're all hardcoded (based on "INGAME_DRIVER" Makefile directive).
    doctorxyz's PS2 & PS3 stuff: (http://psx-scene.com/forums/f257/doctorxyzs-ps2-ps3-stuff-101348/)
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  8. #4758  
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    Quote Originally Posted by RandQalan View Post
    you must have removed the reconnect if you don't have a share folder name in place
    I'm afraid I haven't got your point.
    Would you mind to give me two more detailed examples (One when "reconnect" button should appear, and other one when "reconnect" button shouldn't appear) for better clarification?
    Last edited by doctorxyz; 01-02-2013 at 09:46 PM. Reason: "haven't got" instead of "haven't gotten"
    doctorxyz's PS2 & PS3 stuff: (http://psx-scene.com/forums/f257/doctorxyzs-ps2-ps3-stuff-101348/)
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  9. #4759  
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    Quote Originally Posted by doctorxyz View Post
    How should I do this?
    You need to erase all the old SMAP initialization code that the OPL SMAP driver has, and port over whatever my SMAP driver does in smap_init() and InitPHY().

    InitPHY() initializes the PHY, which should happen after the SMAP device itself has been initialized.

    Of course, the structures in the OPL SMAP driver have to still be initialized appropriately... so don't erase the code for doing that.

    Please take note that there are some differences in the configurations used by both SMAP drivers: Mine uses multicasting and has the TXMODE set to MULTI instead of SINGLE (SMAP_E3_TXREQ0_MULTI is set in SMAP_R_EMAC3_MODE1 instead of SMAP_E3_TXREQ0_SINGLE). The OPL driver can only operate in SINGLE mode.
    doctorxyz likes this.
    Unmodified SCPH-77006 with SM 3.6
    SCPH-39006 with M-chip modchip, SCPH-10281 NA and refurb Seagate 80GB HDD
    SCPH-10000 v1.00 with SCPH-10190 PCMCIA NA and SCPH-20400 HDD unit
    PS2ESDL v0.823B

    やっほー 汗がひかる♪
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  10. #4760  
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    Quote Originally Posted by doctorxyz View Post
    I'm afraid I haven't got your point.
    Would you mind to give me two more detailed examples (One when "reconnect" button should appear, and other one when "reconnect" button shouldn't appear) for better clarification?
    Under network config delete share name or have blank to begin with before your changes reconnect would appear
    it was added by hominem_te_ess to find shared folders on network if you were already connect to one share to find new share folder

    Thanks doctorxyz it is saving and working correctly now for manual

    about the folder reconnect not a big deal for me but people that use NAS Devices or multiple different network folders for games might have been using it

    V10 SCPH-50001 with Network adapter SCPH-10281 500 G HD
    PSP 3000 9G 6.20 PRO CFW Perm
    Unofficial FMCB v1.8C OPL self compiled HD and SMB preferred
    Is how all good gaming systems came to be
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