Code:void sysExecExit() { if(gExitPath[0] == '\0') { __asm__ __volatile__( " li $3, 0x04;" " syscall;" " nop;" ); } else { shutdown(); sysExecElf(gExitPath, 0, NULL); } }
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Code:void sysExecExit() { if(gExitPath[0] == '\0') { __asm__ __volatile__( " li $3, 0x04;" " syscall;" " nop;" ); } else { shutdown(); sysExecElf(gExitPath, 0, NULL); } }

Is how all good gaming systems came to beElPatas
Hmm yes sorry...I guess I didn't copy the whole thing and I didn't notest
RandQalan because either I have some problem with my browser(Opera)or the forum just deal with code box in that strange way...adding few lines makes really long code box
Look....at least here,there are more than 10 useless lines that makes the post longer(I just don't like it)
Code:void sysExecExit() {void sysExecExit() {
Thanks mgh, now compiled, tried in the PS2 and it worked fine.
Regards.
OPL does not work anymore. all of a sudden it cant read games correctly, wont boot or get random network startup error 300. V8 just crases after game selection and v9 just hangs at loading config.
this issue started when i got component cables. any ideas?

Is how all good gaming systems came to beWhere can I find the development/compilation environment for Open PS2 Loader?

Is how all good gaming systems came to beI'm going to try the "small" version first.
Hi,
OPL 0.9
Released:
- Spanish Guide (by ElPatas)
- Language Pack: (Spanish by ElPatas) and Portuguese (by GillBert)
The links are located in the first post of this thread, as usual (http://psx-scene.com/forums/f150/ope...41/#post460968 (Open PS2 Loader Project - v0.9))
Now I gotta go... Take care!
Hi, I'm new here
I have Indonesian translation for OPL. What I have to upload it to this forum or what? Obviously I do not want to be wrong here.
I delete rows Open PS2 Loader %s. Because the Indonesian display becomes garbled in my opinion. And now it's good. Sorry if erase what you've set, if it's okay?
I use it in OPL 8 and OPL 9. So I decided to attach it here.
IndonesianLangForOPL.zip
And I'm sorry if my English is not perfect.
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