no not allowed. download a VM and compile yourself. its the only way to get the latest version.
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I'm trying to comple by myself, but do I need to download the VM?
I'm using Ubuntu 12.04...
Ultimately, what you want is a working Homebrewn PS2 Dev toolchain.
If you run it with a VM or on your host OS is of minor importance if it's working properly...
Since you're already on Linux I'd recommend you setup the full PS2 Toolchain so you can compile this and other projects of your liking. :)
dunno if the latest, but you can get the compiled r630 elf here
http://psx-scene.com/forums/f150/r62...-games-101639/
I don't really recommend using that version...from that version to the newest are fixed couple of kinda annoying\serious(not really) problems.
1.Mode 3 is actually mode 7 so if the game require mode 3,you must select mode 7
2.If the Default DMA mode is not set to anything other that DMA4,it will always works as MDMA0(the slowest mode)
3.Even if you don't use VMC,OPL will always check the VMC which will slow down the starting of the game(in my case ~15 seconds more before starting the game after pressing X)
Check the log
https://bitbucket.org/ifcaro/open-ps2-loader/changesets
ok, so what's the newest? i'm kinda lost here...
The newest it at 640 and has the above fixes and just use the link above to check it out :D
I would like to deliver to the community a new public binary release for OPL, i.e. the 0.9 one.
My idea is just add to the rev640 two files I updated (after tweaking a little with the 'hg log' Bitbucket command and LibreOffice Calc formula functions): CHANGELOG and DETAILED_CHANGELOG = rev641. It was a very boring task to summarize all things happened since 0.8 public release, but I did it.
But for this I need an approval from some member of the OPL development team and the enough access rights on the Bitbucket repo... If someone could help me on this please PM me.
NB: This isn't intended to be an OPL+GSM release. I'll create an specific (or reuse another existent) branch repo of mine on Bitbucket for this goal. And in a proper moment we'll merge the both repos ;-)