Compatability H
https://spreadsheets.google.com/ccc?...uthkey=CMWv2ww
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Compatability H
https://spreadsheets.google.com/ccc?...uthkey=CMWv2ww
Is there some reason my posts from last week with links to my compatability lists have been removed?![]()
Yes there is a reason ....
http://psx-scene.com/forums/f6/serve...-issues-80131/ (Server Upgrade Issues!)
Posts from one specific day were losts ...
ah OK sorry for theLOL
I've started a new thread for my compat lists any way
http://psx-scene.com/forums/f150/opl...43/#post742413 (OPL 0.8 Compatability Lists by Sealhealy)
I wasn't saying I don't believe you, I'm just saying that it seems to be a hit or miss for the game. Hence why I put "Try it and see" under comment.
--EDIT--
All games are VMC ok, the USB games are ul format, the SMB games are iso.
LEGO Batman - SLUS_217.85 - NTSC-U - working - works perfect - r553 - USB
LEGO Star Wars 2 - SLUS_214.09 - NTSC-U - working - works perfect - r553 - USB
LEGO Indiana Jones - SLUS_217.59 - NTSC-U - working - works perfect - r553 - USB
Grand Theft Auto: Liberty City Stories - SLUS_214.13 - NTSC-U - working - works perfect - r553 - USB
Grand Theft Auto: Vice City Stories - SLUS_215.90 - NTSC-U - working - works perfect - r553 - USB
Grand Theft Auto: Vice City - SLUS_205.52 - NTSC-U - working - works perfect - r553 - USB
Devil May Cry - SLUS_202.16 - NTSC-U - working - Some stuttering during cutscenes - r553 - SMB
Final Fantasy XII International Zodiac Job System - SLPM_667.50 - NTSC-J - working - some stuttering during cutscenes - r553 - SMB
Final Fantasy X-2 - SLUS_206.72 - NTSC-U - working - no comment - r553 - SMB
Fatal Frame - SLUS_203.88 - NTSC-U - working - requires modes 1&2 - r553 - SMB
Last edited by juggalomars; 02-13-2011 at 06:50 PM. Reason: added game combatibility
Just an update:
1. The game resets the IOP with "rom0:UDNL cdrom0:\IRX\IOPRP300.IMG;1" immediately after it's loaded (Like most games would).
2. It's confirmed: The blue LED of a fat PS2's eject button will flicker just when the "True Blu" screen is displayed.
3. This game can be run by OPL and PS2ESDL on my SCPH-10000, so that's evidence that the current implementation of the (simple) tray state handing code used by both loaders is sufficient to run the game.
4. There really is no code to eject the tray... at least not from the IOP.
Maybe there's some encrypted module that's loaded later on, or the command was sent from within encrypted code on the EE... but whatever it is, I don't see any code that calls sceCdApplySCmd() or any function that can be used to control the tray.
I can't hear whether it's the tray being ejected or the hardware was just being reset either (My SCPH-10000 is just too quiet). :X
I don't think that I can test this on my SCPH-39006 console as it's currently not wired to a television set, but it certainly doesn't run on my SCPH-77006 console (Freezes as described by other users).
Last edited by SP193; 02-14-2011 at 02:21 AM. Reason: Corrected some of the points here.

Crash Bandicoot the Wrath of Cortex - SLUS_202.38 - NTSC U/C - Working* - Slim PS2 SCPH-77001 & 79001 - OPL 0.8 - USB
Crash Bandicoot the Wrath of Cortex - SLUS_202.38 - NTSC U/C - NOT Working*- Slim PS2 70011 - OPL 0.8 - USB
* see JNABK post for details
Rugby League 2 World Cup Edition - SLES_553.46 - PAL - Semi Working - Slim PS2 SCPH-70011, 77001 & 79001 WITH MOVIE DVD Disc in the Drive
Main Menu options are grey out except for Instant Action - OPL 0.8 - USB
Rugby League 2 World Cup Edition - SLES_553.46 - PAL - NOT Working - Slim PS2 SCPH-70011, 77001 & 79001 WITHOUT Disc in the Drive - OPL 0.8 - USB
Last edited by lee4; 02-15-2011 at 05:43 AM.
You both state RL2WCE as working but are you able to access all the options at the title screen? i'm only able access instant action if there's a disc in the tray. If it fully usable provide proof by video or screen cap of the other menu items being accessed.
Asking reputable people to provide proof of what they say is a bit of an insult, i only gave video proof of my Slim running CB Wrath of cortex, as i myself found it hard to believe at first, so i just made it as "just for the hell of it", not that i needed to prove my word is good.
I would ask a noobie or a less experienced user to give proof, but not well known experienced users. Anyone who told me i had to give proof of what i said to be true, i'd tell them what they can do with thier request, but then thats just my personal feeling on the matter.![]()

It's not a insult it's simply a request / question to provide more info, stating working isn't enough if the game is known not to work at other points.
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