02-28-2012,09:49 PM

Originally Posted by
yoshi314
i highly doubt it.
first of all, there is no 100% complete open source ntfs implementation out there, and probably no documentation to write a driver from. that might cause problems.
also, there are different ntfs filesystem revisions introduced with different windows versions, adding extra complexity to such driver.
i just don't think that the driver would work on ps2 due to memory constraints. on linux, standalone ntfs support library is ~200kb. and it only does the ntfs work.
in comparison, ps2sdk FAT driver is 30kb of source code, and builds into ~50kb fully featured driver that handles usb, partitions and the filesystem tasks.
i find it more likely to extend the ps2sdk driver to support exfat, if it's not going to be too complex of a filesystem. otherwise, maybe support some relatively simple linux/bsd filesystem - they don't have 4gb file limits.
Agreed. However, exFAT is another proprietary Filesystem by Micro$oft, so we probably won't get away with complete documentation either.
Another issue would be to get homebrew users to switch over to the new filesystem. D:
I know that they won't mind FAT32, since quite a lot of disks seem to come pre-formatted with FAT32 (For cross-platform compatibility).... but NTFS, exFAT and other not-too common filesystems like ext2/ext3 are a different story.
Unmodified SCPH-77006 with SM 3.6
SCPH-39006 with M-chip modchip, SCPH-10281 NA and refurb Seagate 80GB HDD
SCPH-10000 v1.00 with SCPH-10190 PCMCIA NA and SCPH-20400 HDD unit

PS2ESDL v0.823B
やっほー 汗がひかる♪