11-02-2010,12:46 PM

Originally Posted by
Alitd
Ok but, so the problem is in my compilation or inside de code itself?
But i don't understand why a reinstall of my fcmb has change the problem(freeze on orange now instead of the maroon).
That's odd...
Btw I haven't retest if it's still the 430+ who broke my setup..
Before the reinstall I've used a "french version" of fmcb. And now the one in this forum (but still with the dvdelf.bin from the other version don't know if it has an effect on OPL..). I'm a little noob in this so sorry if I made a mistake ^^'...
If you meant that you just reinstalled FMCB over the old installation, the installer should erase the old installation before installing FMCB.
Edit : It bug in fact with all the 3 .hack\\GU but Kingdom Heart : Chain of Memorie works fine.. Maybe the 0.8 broke some games... I'll test with some other game to see... But btw if it's works with ioprp patch it's fine for me.. I'd know what it's the effect. and if there is possibility of bad effect with this patch...
Then it's a different problem. If only 3 games have this problem (Especially when they're from the same series and based on each other's code), then it's considered a small problem (Opposed to seeing all games not functioning on OPL, all exhibiting the same problem.
).
If it's like this, then it's probably just a small bug in OPL (Or the game conflicts/breaks with OPL).
I believe that the "patch" simply replaces the IOPRP image in the game with another IOPRP image that doesn't have certain checks... but I'm afraid that I don't really know what the IOPRP patch function in USBUtil did. I'm only aware that it was meant to fix some games for USBExtreme/USBAdvance, which caused some games to not work as many function exports in CDVDMAN were not implemented.
BTW There's a OPL v0.8?!
Unmodified SCPH-77006 with SM 3.6
SCPH-39006 with M-chip modchip, SCPH-10281 NA and refurb Seagate 80GB HDD
SCPH-10000 v1.00 with SCPH-10190 PCMCIA NA and SCPH-20400 HDD unit

PS2ESDL v0.823B
やっほー 汗がひかる♪