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Thread: Make Super Robot Taisen Impact work with OPL's HDD Mode?
  

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  1. #1 PS2 Make Super Robot Taisen Impact work with OPL's HDD Mode? 
    zero35 is offline Number-035
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    srwi_main.gif
    It has serious random freezes everywhere in this game with HDL、USBA、TOXIC OS、Kermit(a ps2 game debug tools) and OPL's USB HDD SMB Mode,and this game is a early classic PS2 SLG game has been 10 years
    sp193 says this a PS2'EE issue,has any hack/modify code make it work with OPL's HDD mode?
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  2. #2  
    SP193's Avatar
    SP193 is offline The fallen spartan...
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    Well, just so anyone can find the time to hack away at this wonderful game, it's a problem with the game's engine, as zero35 mentioned.

    The game engine is multithreaded, and it seems to have a dedicated thread for I/O and graphics drawing. There is a synchronization issue with the engine that kills the game once the I/O thread is reading data at rates that are out of their normal ranges.

    I believe that the solution here would be to identify where the problem occurs at, before injecting a jump (in the I/O thread) to a function that forces synchronization with the graphics thread.

    I have not been able to do any of that, since I've been too busy with my other aspects of life and I simply lack the skills to do this in a short period of time.

    @zero35: I'm sorry, but I don't think that I can do this, since I don't have the necessary skills to debug this game. It's not a small game since it's got about 5 threads running, and there is no debug information.
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  3. #3  
    zero35 is offline Number-035
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    yes,so i post this threads for discuss this game's random freeze issue,and try to attract developers follow with interest it
    @sp193:I know you've done a lot of effort for this game,and very thank you
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