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Thread: Just a few questions about PS3 support
  

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  1. #1 Just a few questions about PS3 support 
    iCEQB is offline Member
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    Hi,

    since nobody could give me 100% confirmation aroudn the net, I thought to try it at the official board

    So I have a couple of questions about Open PS2 Loader:

    1) I have a PS3 EU Launch Model with software BC, will OPL work with this one?

    2) My PS3 is updated to 3.15, am I still fine of running it w/o problmes? As far as I know Sony always changes a little bit with every update for the system which can mess up a lot, regarding the compatability !

    3) Is the SMB capability working well on PS3? If so, can I use the official 0.6 release that got released a while ago? Or is it recommended taht I compile the latest sources?

    4) Can we get a sneak peek kinda release date for 0.7? Or at least some info if coders took a little bit more care about PS3 compatability?

    Thanks,
    iCEQB
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  2. #2  
    leonidas is offline Member
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    Quote Originally Posted by iCEQB View Post
    Hi,

    since nobody could give me 100% confirmation aroudn the net, I thought to try it at the official board

    So I have a couple of questions about Open PS2 Loader:

    1) I have a PS3 EU Launch Model with software BC, will OPL work with this one?

    2) My PS3 is updated to 3.15, am I still fine of running it w/o problmes? As far as I know Sony always changes a little bit with every update for the system which can mess up a lot, regarding the compatability !

    3) Is the SMB capability working well on PS3? If so, can I use the official 0.6 release that got released a while ago? Or is it recommended taht I compile the latest sources?

    4) Can we get a sneak peek kinda release date for 0.7? Or at least some info if coders took a little bit more care about PS3 compatability?

    Thanks,
    iCEQB
    1. Yes

    2. Yes, it still works on 3.15 and probably 3.30

    3. Yes, it works on the ps3. No, you canīt use 0.6 official build becuse ps3 smb wasnīt implemented yet.

    4. Thatīs up to the developers.
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  3. #3  
    iCEQB is offline Member
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    Hey,

    thank you very much!
    About your thrid answer. That does mean that I have to compile a new version. Thing is I can't find the compile guide that the guys in the Sticky Thread are talking about.
    Or is it necessary to use Linux to compile the latest sources?

    Thanks again!
    iCEQB

    EDIT: Is the latest revision able to run the games via SMB on my PS3? And how can I indicate the latest revision? On ifcaros code page I ream 243, but in here are some guys who seem to have 315 ?

    EDIT2: Ok I think I got the idea. There are currently 2 OPL's available right? One from ifcaros repository (latest r243) and one and one from volcas repository (latest r309) right? If so, what are the differences? volcas fork on ifcaros repository says that it's related to the GUI somehow, is it with the cover art?
    Last edited by iCEQB; 04-24-2010 at 01:38 PM.
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  4. #4  
    dlanor is offline Member
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    Quote Originally Posted by iCEQB View Post
    Hey,

    thank you very much!
    About your thrid answer. That does mean that I have to compile a new version. Thing is I can't find the compile guide that the guys in the Sticky Thread are talking about.
    Or is it necessary to use Linux to compile the latest sources?
    Linux is not needed, though it can be used by those who want to.
    I use WinXP_pro myself, with a Cygwin setup to run the homebrew PS2Dev setup.
    With this I can compile all homebrew sources, including both OPL 'branches'.

    But right now the ps2dev.org site appears to have some server problems again, as I have been unable to contact them all day, and yesterday evening. So the normal install scripts for a PS2Dev setup probably won't work right now, as they need to make SVN downloads from the ps2dev.org SVN repository.

    EDIT: Is the latest revision able to run the games via SMB on my PS3?
    I believe the latest revisions of both OPL branches have that ability, though I do not have any PS3 myself to verify this with.

    And how can I indicate the latest revision? On ifcaros code page I ream 243, but in here are some guys who seem to have 315 ?

    EDIT2: Ok I think I got the idea. There are currently 2 OPL's available right? One from ifcaros repository (latest r243) and one and one from volcas repository (latest r309) right?
    Yes, that's it.

    If so, what are the differences? volcas fork on ifcaros repository says that it's related to the GUI somehow, is it with the cover art?
    That as well as GUI and theme design methods in general. Anything related to the graphical presentation of the GUI itself and how it presents the games and game info to the user. So the differencies include such things as an entirely different font system as well as both jpeg and png function libraries for use with all graphics (mainly PNG).

    Best regards: dlanor
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  5. #5  
    iCEQB is offline Member
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    Thank you dlanor for your answer !

    Another thing I'm intersted in are the speeds of the devices the PS2 handles.
    So are tehre any specifications for the speeds of:

    - DVD
    - USB
    - LAN

    in Mbit/s or MB/s ? The reason why I want to know this is, which of those is actually on par or faster then the DVD drive, to make fluid gameplay like executed from the DVD drive possible.

    As far as I know the DVD Drive on the PS2 has 4x speeds (which is ~5,4 MB/s if I'm not mistaken).
    The USB 1.1 specifications says that v1.1 can go up to 1,5 Mbit/s max. ! (which is ~1,5 MB/s).

    And as for the LAN, I don't know how how fast the speeds are, is the BBA 10 / 100 Mbit capable? Or just 10 Mbit ?

    If it's 10 Mbit, it's no probalby slower then the DVD drive. But in case it's 100 Mbit, why are users experiencing video stutters ? How fast is the SMB protocol OPL uses ?

    Thanks in advance and keep up this great community !

    iCEQB

    BTW: Out of curiosity, how fast is the internel IDE HDD in the PS2 ? Thx !
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  6. #6  
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    izdubar is offline Babylon User
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    These has been answered dozen of times

    In short:

    HDD > DVD > SMB > USB

    (Read the hundred pages of main thread to have the full answer )
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  7. #7  
    iCEQB is offline Member
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    Ups, sorry, you're right

    I'm new here and new to the PS2 homebrew scene, so I have to get used to everything here

    But yeah I now get the idea. Would be cool if we could reach the 2.2MB/s via SMB anytime in t he future, but as long as GT 4 and SotC runs fine I'm happy enough

    Big thanks and respect to the coders of OPL, keep it up !

    iCEQB
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