06-28-2012,09:46 AM

Originally Posted by
RandQalan
So another words you changes more like cleaning the code to work fluidly less frag in memory less likely for hang or lag in game from searching available memory to use

Not the code, the IOP memory that needed cleaning....
Quite like how originally HD LOADER and OPL would not work on the 10K PS2 because the kernel were not removing what was installed on RAM before wiping it out for the new ELF that was just loaded, crashing the system on a restart (the PS2 restarts like 4 to 6 times when loading a game with OPL, for example) ...
Restart = Remove old hooks, remove loaded modules used by previous program, clean RAM, re-init co-processors and the GS then load target elf and jump on it for execution. So, restart is not the same thing as reset but is quite close lol.
What IGR does is restart and then jump to OSD (or set path elf) instead of doing a full system reset.
SCPH-10000_GH-001 SCPH-15000_GH-003 SCPH-18000_GH-008 SCPH-30001_GH-005 SCPH-30000_GH-016(V4) SCPH-30001_GH-010(V4)
2xSCPH-10190, 2xSCPH-10350, 2xSCPH-10280
"**** j0 hackers!"
-Sjeep (As seen on TOXIC OS ELF...)