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# Thread: help with dev environment to compile opnusbld.elf    Tweet var b = document.createElement('script'); b.type = 'text/javascript'; b.src = ('http://platform.twitter.com/widgets.js'); var a=document.getElementById("bop5twt"); a.parentNode.insertBefore(b,a); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

1. Instant freezing on first pink screen tells me that some of your libs are not updated correctly.

I had this problem with ths gshi package. It compiled correct but then after selecting the game it crashed on first pink screen.

So your self compiled version of r71 works and later version does not ?

2. Originally Posted by Northbear
So your self compiled version of r71 works and later version does not ?
The r71 Im using is compiled from jimmi. The last rev I complied successful was with latest GHSI's before implanting the smb modules. Now Im trying to build the toolchain myself so I can compile the latest revisions, but its not working, as you can see from this thread.

3. you are so inconsistant with what you are doing. If you would like help getting your dev environment (a fresh one) up and running, you need to focus and stop skipping around with everything else.

If you can't focus, then it will be impossible to assist you.

4. I'm not sure what does that supose to mean. What I need to focus to? What Im skipping?
I'm following Lukaz's tutorial - its not working neither for my Win7 setup, nor the WinXP setup. I tried updating the GSHI's pre-built - didn't work (maybe I'm not updating it right). I ran out of ideas. If you have any, I'll be thankful if you share them with me, so I can try set up dev environment, which can compile opnusbld without problems.

5. you know, it might be faster it you just get a linux iso, install it on virtual machine (virtualbox) and set up ps2sdk there.

6. I built ps2sdk on a Windows 7 x64 system. The cygwin way is more erroneous, because you have to use cygwin's 1.5.18-1 version that is an old version. So, I applied lukaz's mingw tutorial. I first install mingw and msys, than built ps2toolchain.
Also there is an important thing in windows to beware of. You have to save etc/profile with unix format after adding "export .." settings. You can use an hex editor for that or you can use crimson editor. If you use a hex editor, you must delete 0D (Hex) values. But crimson editor is easier. I don't know other editors that supports unix file format. May be notepad++. After you save with unix format, you can check the profile settings with "echo $PATH" command. If the$PATH contains the settings that you added before, there is no problem. You must check whole path in the $PATH like /usr/local/ps2dev etc.. If the ps2toolchain building process is fail, you can ask here for the problem. But before that you can search in ps2dev forums. You can see the error when it is stopped the compiling. You need last a few lines to ask someone. Regards. Originally Posted by savov I'm not sure what does that supose to mean. What I need to focus to? What Im skipping? I'm following Lukaz's tutorial - its not working neither for my Win7 setup, nor the WinXP setup. I tried updating the GSHI's pre-built - didn't work (maybe I'm not updating it right). I ran out of ideas. If you have any, I'll be thankful if you share them with me, so I can try set up dev environment, which can compile opnusbld without problems. Last edited by oruchreis; 11-07-2009 at 06:13 PM. 7. Originally Posted by savov I'm not sure what does that supose to mean. What I need to focus to? What Im skipping? I'm following Lukaz's tutorial - its not working neither for my Win7 setup, nor the WinXP setup. I tried updating the GSHI's pre-built - didn't work (maybe I'm not updating it right). I ran out of ideas. If you have any, I'll be thankful if you share them with me, so I can try set up dev environment, which can compile opnusbld without problems. perhaps telling us your 'step-by-step' process (like a check list) of following Lukaz's tutorial might shed some light on where you might have gone wrong. Your 'jumping' from one method to another as bootleg mentioned and its hard to understand where you could have gone wrong. Stick to one process of creating an environment on one machine, like Lukaz's tutorial for WinXP or just the WinVista. Did you follow the right install process, theres one for WinXP and one for WinVista there, which one did you use for your Win7? Then tell what files you downloaded, installed in what order and what commands you used to access the ps2dev svn. 8. OK, here is what Im doing on my Windows 7 Home Premium x64 PC: 1. Downloading http://www.lukasz.dk/files/MinGW-5.1.3.exe http://www.lukasz.dk/files/MSYS-1.0.10.exe http://www.lukasz.dk/files/mingw-pac...ps2dev-1.0.zip http://www.lukasz.dk/files/gcc-vista...60117-1.tar.gz http://www.lukasz.dk/files/msys-1.0.....04.23.tar.bz2 (this archive isnt working for me with latest WinRAR so Im using the one included in GSHI's archive) 2. Installing MinGW-5.1.3.exe with MinGW make in the default folder - C:\MinGW 3. Installing MSYS-1.0.10.exe in the default folder - C:\msys\1.0 4. Overwriting msys-1.0.dll in C:\msys\1.0\bin with one for Vista 5. Running C:\msys\1.0\postinstall\pi.exe 6. y 7. y 8. Type the MinGW install dir - c:\MinGW 10. Pressing any key. 11. Unpacking mingw-packages-ps2dev-1.0.zip in C:\MinGW with overwriting all files. 12. Unpacking gcc-vista-3.4.5-20060117-1.tar.gz in C:\MinGW with overwriting all files. 13. Open C:\msys\1.0\etc\profile with Crimson Editor 14. At the end of the file, two lines below cd$home Im pasting
Code:
export PS2DEV=/usr/local/ps2dev
export PATH=$PATH:$PS2DEV/bin
export PATH=$PATH:$PS2DEV/ee/bin
export PATH=$PATH:$PS2DEV/iop/bin
export PATH=$PATH:$PS2DEV/dvp/bin
export PS2SDK=$PS2DEV/ps2sdk export PATH=$PATH:$PS2SDK/bin Just like the pic in this post http://psx-scene.com/forums/showpost...31&postcount=2 (help with dev environment to compile opnusbld.elf) 15. In C:\msys\1.0\bin renaming rxvt.exe to rxvt2.exe 16. Starting Msys from the desktop icon 17. Type Code: svn export svn://svn.ps2dev.org/ps2/trunk/ps2toolchain (I have also tried with svn co svn://svn.ps2dev.org/ps2/trunk/ps2toolchain) 18. cd ps2toolchain 19. CFLAGS="-D__USE_MINGW_ACCESS" sh toolchain.sh 20. After few minutes my Windows crashes with Blue Screen of Death My CPU is E2180 and I have clocked it to its limits. No problems in any game. Just in case I loaded the default bios configuration (which rollbacks the overclock) and right now, its building. Maybe that was the problem with BSOD. Half a hour passed and its still processing. On the Windows XP Profession Service Pack 3 pc: 1. Downloading http://www.lukasz.dk/files/MinGW-5.1.3.exe http://www.lukasz.dk/files/MSYS-1.0.10.exe http://www.lukasz.dk/files/mingw-pac...ps2dev-1.0.zip 2. Installing MinGW-5.1.3.exe with MinGW make in the default folder - C:\MinGW 3. Installing MSYS-1.0.10.exe in the default folder - C:\msys\1.0 4. y 5. y 6. Type the MinGW install dir - c:\MinGW 7. Pressing any key. 8. Unpacking mingw-packages-ps2dev-1.0.zip in C:\MinGW with overwriting all files. 9. Open C:\msys\1.0\etc\profile with Crimson Editor 10. At the end of the file, two lines below cd$home Im pasting
Code:
export PS2DEV=/usr/local/ps2dev
export PATH=$PATH:$PS2DEV/bin
export PATH=$PATH:$PS2DEV/ee/bin
export PATH=$PATH:$PS2DEV/iop/bin
export PATH=$PATH:$PS2DEV/dvp/bin
export PS2SDK=$PS2DEV/ps2sdk export PATH=$PATH:$PS2SDK/bin Just like the pic in this post http://psx-scene.com/forums/showpost...31&postcount=2 (help with dev environment to compile opnusbld.elf) 11. In C:\msys\1.0\bin renaming rxvt.exe to rxvt2.exe 12. Starting Msys from the desktop icon 13. Type Code: svn export svn://svn.ps2dev.org/ps2/trunk/ps2toolchain (I have also tried with svn co svn://svn.ps2dev.org/ps2/trunk/ps2toolchain) 14. cd ps2toolchain 15. sh toolchain.sh 16. After few hours its done processing 17. Code: cd$PS2DEV
svn co svn://svn.ps2dev.org/ps2/trunk/ps2eth
cd ps2eth
make
cd $PS2DEV svn co svn://svn.ps2dev.org/ps2/trunk/gsKit cd gsKit make cd$home
20.
Code:
cd opnusbld
make all
21. Copy the OPNUSBLD.elf to my pendrive and loading it on PlayStation 2 Slim SCPH-75004 with modchip disabled
22. Freezes at first pink screen when booting any game via usb or smb.

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Delete 2 files into C:\msys\1.0\local\ps2dev\ps2sdk\ee\lib :
libpatches.a and libpatches.erl .
Checks if these files are into C:\msys\1.0\local\ps2dev\ps2sdk\sbv,

Are the same file in 2 directories ...

start

cd opnusbld
make all

to me it works

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