12-13-2012,12:22 AM

Originally Posted by
cyberman2
Oh Gosh...you're right.
I've selected hdl dump 0.90 on the "Settings" menu and it worked!

Congratulations on getting it working! 

Originally Posted by
cyberman2
But I got surprised....i'm thinking how the files don't corrupt if we have a packet drop. UDP packtes cannot be retransmited theoretically.
Well, this will be a nice thing to see with wireshark.
I was not the one who engineered the HDL Dump v0.90 protocol specification... but from what I see: It's behaving a little like TCP. The client makes a request and expects a reply from the server. If it does not receive a valid reply within a fixed time period, it'll resend the request.
It's packets have sequence numbers too.

Originally Posted by
cyberman2
I have no speed improved, but i'm testing on slow wireless network using a Virtual Machine, so it's impossible to get a good troughput.
I'll use this driver as default on my PS2 and post some results when I have my network fixed.
Under ideal conditions where packet drops are absolutely zero, you can get speeds like 5MB/s.
It really depends on your network equipment too, as I have personally gotten mediocre performance like 2.3MB/s when my SCPH-39006 was connected to my Lenovo laptop through a crosssover cable.
Unmodified SCPH-77006 with SM 3.6
SCPH-39006 with M-chip modchip, SCPH-10281 NA and refurb Seagate 80GB HDD
SCPH-10000 v1.00 with SCPH-10190 PCMCIA NA and SCPH-20400 HDD unit

PS2ESDL v0.823B
やっほー 汗がひかる♪