Yeah, I know, but I was more concerned with it reporting EVERY DVD as a dual-layer, which stemmed from me not checking for errors from a non-blocking cdRead()... so used to synchronous programming. I personally use ExecFTPs to copy the ELF onto the memory card and execute from there, as I don't have things setup for software like PS2Link or NapLink (yet).
So that is still good news though that GT4 is detectable in the same way, which means that is the format that all DVD9 games are likely to follow (since I only have Xeno to test with for DVD9 support). Still, I would like to see someone test with some other games (HK Silvers /may/ behave differently from the rest). Anyone have Champions of Norrath or the like to test with as well?
While people get a chance to see how it works, I will be making changes to the disc detection code to finalize it. I will also be working on the code to work with the HDD and possibly making progress on the second milestone by accessing the HDL database. Once it can interface with the database (with some help from the HDL Dump source), I will start work on the initial UI and set things up to provide ripping ability of games (hopefully without the 'you have run out of space' glitch).
