when i browse to cdfs: i can only see the contents from the disc that booted ULE, doesn't matter if i put another cd, dvd or no disc at all :crazy:
that's the problem with very old chips i guess :(
As for 'Ookami' being incompatible, like you mentioned earlier, that's probably just how it is. There are several games which for various reasons don't work with VMC emulation. In some cases there is something about how they use the MC that simply doesn't work with the emulator, and in other cases there is some problem with IOP memory usage which crashes the game. (eg: "FFX International")
Best regards: dlanor
ookami or Okami by Capcom?
Okami works fine with HD GUI 1.06 and 1.07
I can load and save on VMC
I attached the List of games i tried on HD_GUI
It's Okami by Capcom indeed (SLUS_211.15), Ookami is the jap name, I got it mixed up.
And you're right, it worked for me now :crazy:
Dunno what happened before since I did the same procedure then.
Hi, Now I'm booting my HDP with dev2 boot mode directly from HDD, but the program can't read PFS partitions, and can't load the CNF correctly and can't do anything related to HDD partitions.
So, I don't know what it's really the problem, it can't make the +VIRTUAL_MC Partition too, so I did it manually with uLE HddManager and manually create the Config and Memorycards folders.
It works only once, and it didn't work never else.
There is a problem in reset iop procedure of HDP, and that's why you cannot access HDD correctly.
I'm rewriting parts of the application to solve this problem, and other. ;)
Like i say in developpement thread, i think the new version could be ready in a week or two.
Hey, Thanks Polo35!
Okey, no problem, I'm interested in be a coder too, I have some experience with High Level Coding Languages, but may I can help with something. Anyway, if you want my msn messenger ID only send me a PM.
Thanks for the response!!
Here the VMC that give the error.
VMC created OK
Copy save with ULE from MC to VMC
Use the save from VMC with the game
Browse with ULE v4.28 again and
" 'Mount vmc0:' for "mass:memorycard0.bin" Result=-6"
Should I have post this in the ULE forum ?
Which version of HDP you use?
Are you playing to 'Call of Duty 3' ? :D
Your file don't contain ECC chunk.
Page_size is 0x200, Pages_per_cluster is 0x2, and Total_pages is 0xC000.
So your vmc file size have to be 0x3000000 = 50 331 648 bytes.
But your file is 50 376 192 bytes.
HUM, why playing a game with vmc enable can add 44 544 bytes to the vmc file ??? :crazy:
I found there is some string at the end of your file.
SLES_541.67 is 'Call of duty 3'. :D
I think there is a buffer overflow somewhere, i'll investigate that ASAP.
Just delete everything after 0x3000000 in your file and that may solve your problem.:)
I think i know where can be the problem.
Vmc are open in Read/Write mode ( O_RDWR ) in vmcfs driver.
This mode allow to expand a file if EOF is reach.
What will happen if user copy a bigger file then vmc size ?
I confess that i never tested this case. :rolleyes:
Mr Dlanor, if you see this post...
I'll try this ASAP, and fix it if the bug is there. ;)