Maybe it is a network issue. But I confirmed that for some games certain points would freeze.
And others would freeze anywhere.
Stupid incompatible games![]()
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Maybe it is a network issue. But I confirmed that for some games certain points would freeze.
And others would freeze anywhere.
Stupid incompatible games![]()
Blackop2 not Balckop2 
I'll repeat once again: this is most likely due to a NBSS keepalive packet sent by the server, which OPL SMB core doesn't support.
But it has been fixed on the repo there's a while now.
And yes you don't know about PS2, we can't afford the IOP memory cost of a cache, and this especially with SMB.
EDIT
@balckops2:
You can also try this;
http://forum.xbmc.org/showthread.php?t=51943
But I would have used a MTU of 1500 instead of 1492.
Last edited by jimmikaelkael; 06-16-2010 at 02:29 AM.
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