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In any case it seems as if most PS2 homebrew developers will now have to use Linux or other non-Cygwin methods at least for the lib updates, since the main PS2SDK repository is now hosted at github, who use some variation of the SVN protocol that is not compatible with the SVN client of Cygwin.
So the methods I used to update libs for uLaunchELF before that change of servers will no longer work.
I will either have to do it under Linux (via VMware), or find some other SVN client for Windows that can work with github. (Perhaps TortoiseSVN.)
But since E P does his uLE development under Linux already, I guess it's only natural that I start doing the same now.
Best regards: dlanor
The first of Loki's VMs that I downloaded didn't have samba nor the VMware tools installed. Emailing myself OPL updates got old quick, and I ended up installing samba from Synaptic and the VMWare tools (which even the VMWare session itself sucks at explaining). Once I got that done, folder shares worked. Just had to drag and drop OPL updates into the shared folder, open up Network Neighborhood in WinXP, and there it was a copy and paste away. Then I done something stupid and updated Loki's VM. Gnome2 got replaced by Unity, share folders didn't work anymore ... but USB sticks did! Well ... sorta worked - sometimes the OPL updates I cut and pasted onto my USB ended up weighed in at 0 kilobytes.
That's when I purged and re-extracted Loki's VM, repeated the steps for samba and share folders to work, froze kernel and package updates, and then sacrificed one of my 80GB drives for a dedicated Linux Mint 11/Windows XP dual-boot environment to bust and break at my own leisure. If I don't want to lose my place in a walkthrough or too lazy/busy to reboot, I still fire up Loki's VM. But that's rare - 90% of the time, I end up rebooting to Mint, pulling up the same walkthrough in gedit, and hanging out Gnome shell for a while ...
This post is just a followup/correction to what I said in my previous post here about Cygwin setups no longer being useful as Cygwin SVN can't cope with github SVN methods.
That problem can be circumvented by using another SVN client named "SlikSvn" instead.
(I did try it some 10 months ago, but promptly forgot about it until deba5er reminded me )
Using that client instead of the Cygwin SVN client in my BASH scripts has allowed me to download and compile PS2SDK just fine from the github servers.
So we still have some different options open when it comes to PS2Dev setups. Linux is not the only way to go...
But using VM for this purpose does have one big advantage, as this makes it easier to have independent setups, as is needed to support applications with incompatible lib variations. For example, it's impossible to correctly compile OPL with the same PS2Dev setup required for correct compilation of uLaunchELF, and it's even necessary to have different PS2Dev setups for different generations of uLaunchELF too. (I have 5 different Cygwin-based PS2Dev setups myself...)
Best regards: dlanor
Thanks! Solved. I download the files from Mediafire, descompress and add in WMWare Player, run and execute update opl and compile has been completed.
Originally Posted by loki7777
i download files from mediafire too but the files protected with passwords, pls someone tell me what the passwords. thank you
Originally Posted by nokiajavi
Last edited by tehobeng; 04-18-2012 at 03:48 AM.
Reason: sorry passw was found
you must enter loki7777
Thanks for this great job
- Playstation One
- Playstation 2 FAT OPL 0.8 rev640+GSM0.36 160GO
- Playstation 2 OPL 0.8 FAT HDD 40Go
- Playstation Two OPL 0.8 ETH250Go
- 2 virgin PS2 FAT
- PSP-2004 8go FW6.60 ME-1.6
- PS3 FAT 60go
- Wii Wiiflow 2.2 DDE 250Go
- borne arcade PC HDD 20 Go wifi
What is the shouting fresh
O my sensitive ears
SCPH-30001 with Network adapter SCPH-10281
PSP 2G 6.60 PRO CFW Perm PSP 6.20 GO PRO Perm
Official FHDB v1.92
OPL self compiled HD and SMB preferred
Is how all good gaming systems came to be
I still have yoshi's virtual machine for virtual box in my dropbox account, for those who want to get the lastes rev, it's only 86 MB
where is loki really miss that guy