Ok I tried to compile the latest revision with my usual (understand the one used for prior successful build) environment.
It fails with this error:
As you can see, the output of compiler is localized to my own language. As I was just being bitted by the admin, I tried to change the ouptut to english.Code:Building Open PS2 Loader... * Interface * Loader * alternative Loader * imgdrv.irx * eesync.irx * usb_cdvdman.irx iop-as*: option non reconnue « -mcpu=r3000 » make[2]: *** [smsutils.o] Erreur 1 make[1]: *** [usb_cdvdman.s] Erreur 2 make: *** [all] Erreur 2
As I'm under linux, it is just a matter of one env var: LANG
So, I used:
> export LANG=en_US.UTF-8
And then ran again "make", I was expecting to get the same error of course (but in english this time), but surprise ... all went ok !
So, as advice for anyone who compile on a non-english system, set your LANG variable accordingly as above !
PS: yes I'm sure the problem come from that, I can revert back to LANG=fr_FR.UTF-8 and it won't compile anymore. It is 100% reproducible


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