[dev] Need some advice for Wide screen problem
Hi there ...
I need some help, explanation concerning the handling of graphics for wide screen.
I explain the problem, when graphics are drawn on common widescreen TV they will look horizontally stretch. Look at the "disc" icon in OPL, they are not round ...
I would like to know what solution there are ?
I see one unsatisfying workaround (but I fear it is the only one available in fact ...): scaling down horizontally the graphics that have to be drew on widescreen. That will work but you loose pixel definition and image may get blurry.
PS: it is a "DEV" concern, not a user one ;)