For the devs out there....
Is it possible to run a thread to execute a application while playing a game?
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For the devs out there....
Is it possible to run a thread to execute a application while playing a game?
Unfortunately, from what I've read, there's no such ability in the SDK or the psl1ght open source SDK.
hmmm how sad
Well thx for the reply anyway....![]()
Who maintains PSL1GTH? It would be interesting if it was feasible or even possible to implement.
It's not going to be up to PSL1GHT, the PS3 is wired to only allow one process to run at a time. To load something up from another processes you have to use system spawn at the end of one process. You can't run two simultaneousness. The only way to implement it would be from firmware patching.
we would be able to do some amazing things if it was possible to run a peace of code while playing....
by the way... not aiming game cheating...
There are a few dozen at your disposal in lv2. All high level with mutex handling and even remote thread manipulation.
Threading can't be used to load another application. You make a thread in one app and that app controls it. If you try to load another app, it wipes the memory section of the current app and replaces it with the new one. That's how the PS3 works :P It was in place so that you couldn't cheat (game sharks could use it and what not).
yup. if it was possible lots devs of course would made a memory editor, to read and edit memory while playing games....
Hmmm... what I'd like to know is how the loading of SELFs is handled. It might be possible to hook a self at Lv1, perhaps, and operate a background thread?
What do we know about the process of loading applications, anyway? LV1, Lv2, iso, app...

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