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Thread: Reverse engineering help
  

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  1. #1 Reverse engineering help 
    newzy32 is offline Registered User
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    I'm having a play with IDA and lv2 dumps to see if I can start to be useful to the scene in some way.

    I have a question though. How do I load a library file from the the SDK into IDA to have a poke around at the code in there? It recognises as a ELF64 and i change the processor to ppc but then i get 2 error messages. The first being "ELF-Flag contain unknown bit(s)" and the 2nd says something about an unrecognised relocation format.

    Then it doesn't do the analysis properly. Does anyone know what i need to change to get this to work?
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  2. #2  
    stoker25 is offline IJDGAF
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    Almost all of the executables inside the SDK are encrypted, at the moment nobodies made public how to decrypt them
    PSIDPatch - http://bit.ly/psidpatch
    xRegistry Editor - http://bit.ly/xregistry
    Playstation 3 Update Repo - http://bit.ly/iR2iXh

    People, stop hating on Math & Co. If it wasn't for them we'd be nowhere, so what if they have their secrets? Remember, they could of just decided not to show anything
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  3. #3  
    newzy32 is offline Registered User
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    Quote Originally Posted by stoker25 View Post
    Almost all of the executables inside the SDK are encrypted, at the moment nobodies made public how to decrypt them
    ah damn

    that makes sense why it looked like gibberish. Are there magical wizard people out there with the decryption spells that do not wish to share or is it that it just hasn't been done yet?
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  4. #4  
    newzy32 is offline Registered User
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    Quote Originally Posted by stoker25 View Post
    Almost all of the executables inside the SDK are encrypted, at the moment nobodies made public how to decrypt them
    A thought occurs... it does recognize one or two of the function names, if it was encrypted would it not be unable to recognize anything?
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