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#1
PS3 Open Source ToolChain Released
PS3 Open Source ToolChain Released –
09-08-2010,03:29 AM
http://github.com/ooPo/ps3toolchain/tree/development
news taken directly from ps3hax.net
ooPo over at Github.com has released the open source version of the PS3 Tool chain. This basically allows you to make your own homebrew on the PS3 (conveniently released with the PSGroove v1.1 update).
Quote via ReadMe:
====================
What does this do?
====================
This program will automatically build and install a compiler and other
tools used in the creation of homebrew software for the Sony Playstation 3
videogame system.
==================
How do I use it?
==================
1) Set up your environment by installing the following software:
autoconf, automake, bison, flex, gcc, make, makeinfo, patch, subversion, wget
2) Add the following to your login script:
export PS3DEV=/usr/local/ps3dev
export PATH=$PATH:$PS3DEV/bin
export PATH=$PATH:$PS3DEV/ppu/bin
export PATH=$PATH:$PS3DEV/spu/bin
3) Run the toolchain script:
./toolchain.sh
You can grab the download and future updates at the source.
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09-08-2010,04:53 AM
This basically allows you to make your own homebrew on the PS3 (conveniently released with the PSGroove v1.1 update).
i've already explained over there why this is a bit off from the truth - we are still missing an sdk to make homebrew.
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09-08-2010,06:20 AM

Originally Posted by
yoshi314
i've already explained over there why this is a bit off from the truth - we are still missing an sdk to make homebrew.
Sorry, but I am not a coder, or I understand nothing of coding,
but thought it could be something for you wise heads
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09-08-2010,06:39 AM
no problem, the ps3 toolchain has been under development since at least 2007. mostly because patches for cell chip were freely released.
sdk, on the other hand, has barely taken off. because it's mostly done by analysing the firmware, which is heavily encrypted and difficult to access.
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09-08-2010,07:39 AM

Originally Posted by
yoshi314
no problem, the ps3 toolchain has been under development since at least 2007. mostly because patches for cell chip were freely released.
sdk, on the other hand, has barely taken off. because it's mostly done by analysing the firmware, which is heavily encrypted and difficult to access.
it is amazing how ordinary people can figure out something that is complex, it is smart, you can open up an electrical equipment, such as a calc/ps3 device and change the way it works
.... amazing
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09-08-2010,07:58 AM
it's never too late to try and learn something
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