I'm migrating from Xbox 360 homebrew dev to PS3 - I made a few apps for the 360 namely NXE2GOD, QuickBoot and XBLA Unlocker - Not sure if any of you are familiar with them
I wanted to learn the dev process for PS3 and get to know C a little better so I decided to port a Chip8 emulator over that I had written for the 360.
It's really crude atm and I need to change the pixel mapping code as it doesn't display properly but it's otherwise working - I'm going to keep going at it till it's at the point where it can be used by an end user but thought I'd just share what I've done. I'll get it up on Google code at some point.
I doubt anyone will want the end result but the codes simple enough to grasp for beginnerish people to learn from.
C | /* PS3Chip8 Emulator by Dstruktiv Coded on 17/01