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#1
Cubicle Shooter v0.3 + Source Code
Cubicle Shooter v0.3 + Source Code –
10-12-2010,12:54 AM
[ame="http://www.youtube.com/watch?v=lR-LlR8KupM"]YouTube video of v0.2[/ame]
Cubicle Shooter is (currently) a tech demo for what will be a first person shooter with highly destructible environments. Its made using PSGL and the source code is freely available for anyone to contribute to or learn from.
Controls
Move – Left analog stick
Aim – Right analog stick
Shooter – R1
Jump – X
Save – Select
Load – Start
notable changes in v0.3
There are now enemies represented with a textured 3d model
Enemies turn to face you, move towards you, fall from gravity, have the same collision detection as you, bump into both you and each other, and are pushed back when shot
Game saves are now stored on the internal hard drive
Games saves now record blasts and enemies
notable changes in v0.2
Added a wall texture
Added game saving and loading (usb storage device needed)
Removed the floating up and down controls
Added player gravity
Added jumping
Added momentum to the players movement
Added player on wall collision detection
Fixed problems with blast on wall collision detection
Removed the red impact block
Version 0.3 downloads
Download the PKG
Alternate links
Download the source code
Alternate links
Version 0.2 downloads
Download the PKG
Alternate links
Download the source code
Alternate links
Version 0.1 downloads
Download the PKG
Alternate links
Last edited by ThatOtherPerson; 10-22-2010 at 07:30 PM.
Reason: update to v0.3
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10-12-2010,08:43 AM
Hi, thanks for the heads up and more importantly for the brew itself! Gonna have a tinker on this shortly...
I was going to write a news article for this but a quick search revealed this thread!
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PS Jailbreak Compatibility:
http://www.psjcl.com
.
Looking for any PS3 firmware, see here:
http://www.eurasia.nu/wiki/index.php/Ps3OsRels
.
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10-12-2010,08:49 AM
did you write your own game-engine?
I would like to code an CounterStrike clone for ps3 :o but there is no ego-shooter engine open source , need a team or atleast the engine ... the textures and stuff are easy to get 
Im missing CounterStrike :P
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10-12-2010,11:13 AM
can someone please post a video of this game? It's very hard to tell from a single static image what this game actually is.
thanks!
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10-13-2010,12:37 PM

Originally Posted by
syntex
did you write your own game-engine?
I would like to code an CounterStrike clone for ps3 :o but there is no ego-shooter engine open source , need a team or atleast the engine ... the textures and stuff are easy to get
Im missing CounterStrike :P
Its self made but I think its going to be a long time until the game is complete enough to function as a competent bases for a Counter Strike clone. I'm going to include the source code with the next update of the game anyways though.
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10-14-2010,05:49 AM
The source code is the most intressting in this.
Does anyone has experience how to implement models yet? I could render them in Blender 3D, 3D Max Studio. Would be useful to create the a player-model + enemys.
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10-15-2010,01:29 PM
I've updated the demo/game and released the source code. Check the first post (I edited it) for links. If anyone has any trouble with it then let me know. There is some sample frame work things that it uses that I wasn't sure if I should include. If you have the SDK needed to compile the game then you presumably have them already (they where part of the leaked SDK v1.92 anyways).
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