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Thread: AsbestOS and Geohot?
  

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  1. #1 AsbestOS and Geohot? 
    stoker25 is offline IJDGAF
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    Does anybody know if Geohot's exploit was actually patched in 3.20, or just stopped by removing OtherOS?

    If it still works in AsbestOS, I think there's some fun to be had ;D
    PSIDPatch - http://bit.ly/psidpatch
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    People, stop hating on Math & Co. If it wasn't for them we'd be nowhere, so what if they have their secrets? Remember, they could of just decided not to show anything
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  2. #2  
    user is offline account deleted
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    i don't know if it got removed. Just try it out

    if we make a lv2syscall that lets us indirectly call any hvsc, it could be ported to gameos, too

    i already tried but my lv2 syscall just returns 0 so i guess i'm doing something wrong.
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  3. #3  
    stoker25 is offline IJDGAF
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    Quote Originally Posted by user View Post
    i don't know if it got removed. Just try it out

    if we make a lv2syscall that lets us indirectly call any hvsc, it could be ported to gameos, too

    i already tried but my lv2 syscall just returns 0 so i guess i'm doing something wrong.
    I would try it out, but I don't have AsbestOS up and running yet :/

    I thought of that idea too, but I wasn't sure how the hypercall would have params/registers passed to and from it... Maybe the code here can help:

    Code:
    mr    %r3, %r4
    mr    %r4, %r5
    mr    %r5, %r6
    mr    %r6, %r7
    mr    %r7, %r8
    mr    %r8, %r9
    mr    %r9, %r10
    Does the jailbreak have some kinda LV1 exploit inside too? I remember reading that hypercall 99 was patched to allow unsigned SELFs, maybe it was just the function in LV2 that uses the hypercall that was patched?

    Also, seems I posted this in the wrong section >.> can somebody move it over to the Linux board?
    PSIDPatch - http://bit.ly/psidpatch
    xRegistry Editor - http://bit.ly/xregistry
    Playstation 3 Update Repo - http://bit.ly/iR2iXh

    People, stop hating on Math & Co. If it wasn't for them we'd be nowhere, so what if they have their secrets? Remember, they could of just decided not to show anything
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  4. #4  
    Jon Salat is offline Member
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    Pretty sure the reason they removed otheros was because they couldn't patch it. It should still work in AsbestOS.
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  5. #5  
    mеdi01 is offline Banned
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    How is this connected to AsbestOS please? What stops you from doing the same hv calls from your pkg?
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  6. #6  
    user is offline account deleted
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    Quote Originally Posted by mеdi01 View Post
    What stops you from doing the same hv calls from your pkg?
    from gameos we have access to lv2 syscalls. the exploit uses lv1 (hypervisor) syscalls
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  7. #7  
    iCEQB is offline Member
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    Quote Originally Posted by user View Post
    from gameos we have access to lv2 syscalls. the exploit uses lv1 (hypervisor) syscalls
    You can talk to lv1 trough lv2 via hypercalls. The geohot exploit is portable to lv2.
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  8. #8  
    mеdi01 is offline Banned
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    Quote Originally Posted by user View Post
    from gameos we have access to lv2 syscalls. the exploit uses lv1 (hypervisor) syscalls
    I didn't ask why you need geohot's exploit.
    I asked why do you need AsbestOS.
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  9. #9  
    iCEQB is offline Member
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    Quote Originally Posted by mеdi01 View Post
    I didn't ask why you need geohot's exploit.
    I asked why do you need AsbestOS.
    Maybe because this would make a 100% port of the geohot exploit absolete, because you wouldn't have to port libs and stuff to lv2.
    Should be only a matter of optimization.
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  10. #10  
    Jon Salat is offline Member
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    Here you go, he even refers to this thread

    NOTE: Yep, this syscall can be tweaked to let you call any point in LV-1 too, if you have some exploit in it before. This way can create a LV-2 SYSCALL that call any LV-1 point, anyways in this post any LV-1 exploit is explained, it is only the SYSCALL as it. I explain it because i read this post:
    Number 9 – Jumper SYSCALL « Ps3mrenigma's Blog
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