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how to make ps2 selfboot game?
how to make ps2 selfboot game? –
how to make ps2 selfboot game?backup cd/dvd game selfboot?
cant unless you have a modchip.
Sony's better at checking its copy protection scheme for holes than Sega , so just like Ezags said, you need a modchip. Or use fliptop+SwapMagic, but that isn't exactly selfboot.
I think the term "selfboot" was born within the Dreamcast scene
Actually, the PSX/PS2 copy protection is the best I've ever seen. The PSX copy protection, now about 10 years old, is still not really defeated. There is so much misinformation about this protection floating around (bad sectors, ...) that it'll probably stay this way. I don't know about the PS2 protection, but I guess it's just the same principle (data modulated into the wobble), just a bit beefed up.
Last edited by yabla; 10-03-2004 at 04:22 PM.
I would say that the Gamecube protection is some of the best we've ever seen. They really took that shit seriously and really looked at trying to stop piracy when they made the 'Cube.
Originally Posted by yabla
And then the BBA and PSO came out
Originally Posted by poppa-smurf
Sega were trying something very similar to what Nintendo does... You can't read/write these GDs on a PC. But they were mere fools! They included some sort of "compatibility" mode for booting CDs, called MIL-CD. It was meant to be used to accompany Audio-CDs with multimedia content.
I think I'm too much into all this copy protection crap