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Thread: x3max hex help with github
  

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  1. #1 x3max hex help with github 
    tthousand's Avatar
    tthousand is offline Paradigm/Paragon/Prototype Robo Model #I
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    I Have WinAVR, GIT and cloned PL3. My question is what do I do to the make file to get it to produce a hex file? Thanks.
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  2. #2  
    InsideX3 is offline X3Whore
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    Run X3Tool V2, flash the generic bin and then the PL3 hex.
    Follow us on twitter! Twitter.com/x3MAXcom

    Looking for an X3Max? PM me for a coupon from one of our official resellers.
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  3. #3  
    chesh's Avatar
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    Edit the makefile with nano, vi, or some other editor and uncomment the lines for any of the boards. Doesn't matter as the x3max accepts hex files from anything. Once you've uncommented a section for any board type, save the Makefile and then type make in the folder. It should output a .hex file when it's done compiling.
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  4. #4  
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    Quote Originally Posted by chesh View Post
    Edit the makefile with nano, vi, or some other editor and uncomment the lines for any of the boards. Doesn't matter as the x3max accepts hex files from anything. Once you've uncommented a section for any board type, save the Makefile and then type make in the folder. It should output a .hex file when it's done compiling.
    Allright, I am using the Kakaroto PL3 github, not the psgroove PL3 github. And there is no board type section. That is where i am runing into the problem. I have heard if I add build_hex.sh, it will build all the hexes for all the boards, but I don't know where that goes.
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  5. #5  
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    I'm guessing in the root folder. After you download it do a chmod +x build_hex.sh and then run it with ./build_hex.sh. You should be able to tell from the output which folder it thinks it should have gone in.
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  6. #6  
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    Quote Originally Posted by chesh View Post
    I'm guessing in the root folder. After you download it do a chmod +x build_hex.sh and then run it with ./build_hex.sh. You should be able to tell from the output which folder it thinks it should have gone in.
    No, I dont have an actual file, just the line build_hex.sh. I think I am supposed to add it to the make file for kakaroto's. By thy way, what the heck does uncomment mean for the psgroove makefile? How do i do that?
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  7. #7  
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    there will be # signs in front of areas of the file. Those are comments. To remove them, just delete the # at the beginning of the line.
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  8. #8  
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    Did that so it looks like

    ## Teensy++ 2.0
    MCU = at90usb1286
    BOARD = TEENSY
    F_CPU = 16000000

    But still won't work
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  9. #9  
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    I don't know what to tell you. Karakoto is a member here, so you can PM him for instructions, or I believe somewhere written awhile back someone made a tutorial, but I don't remember the thread title or anything. You can also try PMing DJLO, evilsperm, jtanner, or moh.sahkii and ask them for help too.
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  10. #10  
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    Allright, thank you for all your help!
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