The above video goes away if you are a member and logged in, so log in now!
|
| |
Would you like to get all the new info from PSX-Scene in your email each day?
| |
|
-
#1
an idea which confuses me.
an idea which confuses me. –
02-17-2011,02:28 PM
Hey everyone, I have been thinking about this for a while but always thought "if it was possible, it would've been done". A while back in the psp scene in order to run newer games (games that required a fw higher than 1.5 for example) you would need to run devhook. As far as i understand it, it was basically a virtualbox running the offical fw within specific constraints. Why wouldnt this be possible on the ps3? boot into official firmware from within cfw. That would certianly shut up all those people who want to get on psn and keep their custom firmware. Of course I am probably just an idiot an missing something very large.
-
02-17-2011,03:46 PM
im not a programmer, but this seems like it may work for a while. unless sony can build something into newer OFW to detect a virtual machine.
-
02-17-2011,10:30 PM
The problem with that is that Sony is monitoring the host machine, not the guest one. Even assuming some trickery is done so that the PS3 is fooled into thinking the actual system running is the OFW it would require a bootstrap process to take place under CFW, and that could be detected.
I don't know, it could work if there was a way to prevent that bootstrap process to be monitored, perhaps some kind of dual mode CFW that would let you boot into OFW 3.56 or custom 3.55, although I'm sure that's unfeasable for its own reasons
-
02-17-2011,10:39 PM

Originally Posted by
Haiku Oezu
The problem with that is that Sony is monitoring the host machine, not the guest one. Even assuming some trickery is done so that the PS3 is fooled into thinking the actual system running is the OFW it would require a bootstrap process to take place under CFW, and that could be detected.
I don't know, it could work if there was a way to prevent that bootstrap process to be monitored, perhaps some kind of dual mode CFW that would let you boot into OFW 3.56 or custom 3.55, although I'm sure that's unfeasable for its own reasons
graf_chokoko said that it's possible to dual boot ofw and cfw but a other hypervisor is required for it
-
02-18-2011,11:16 AM
thanks for the answers guys, it was just driving me crazy.
-
02-18-2011,11:34 AM
People are never getting back on PSN. There are dozens of ways that Sony can detect CFW and not all of them can be spoofed. With Sony's remote code execution dual booting would be easy to detect.
CFW users have 3 options:
- If you are not already banned delete CFW and return to OFW.
- Accept you are never going back on PSN.
- Buy a second PS3.
Sony are fully within their rights to ban users of CFW and any users should have accepted this risk before installing it.
But this forum will still be filled with people crying because they think they have a right to pirate games and still play online
-
02-18-2011,11:49 AM
You know, a DevHook like program for PS3 would be great…screw the PSN aspect of it, people need to face it….CFW or PSN….pick one….but for those that pick CFW, the DevHook would be great for games in the future so we wouldn't have to modify EVERY new game that came out, then when the updated CFW comes out, have to fix all the modified games. I know the 3.41 EBOOTs for games like GT5 and all were nice, but instead of having to modify every game, wouldn't it be nice to just modify something on your console and it think its on 3.56 or 3.60 or 9.99 or whatever it is in the future? When this PSN ban hits, I could care less…other than Call of Duty, GT5 and maybe a couple more games I have, there isn't really any games that I would play online.

As of 1/26/2011:
3.60 Now Live!
PS3 80GB Non-BC >> Waninkoko 3.55 >> Kmeaw 3.55>> Sold!
Sure-fire way to prevent PSN Bans: Update to OFW!
-
02-20-2011,10:38 PM

Originally Posted by
inutero
People are never getting back on PSN. There are dozens of ways that Sony can detect CFW and not all of them can be spoofed. With Sony's remote code execution dual booting would be easy to detect.
CFW users have 3 options:
- If you are not already banned delete CFW and return to OFW.
- Accept you are never going back on PSN.
- Buy a second PS3.
Sony are fully within their rights to ban users of CFW and any users should have accepted this risk before installing it.
But this forum will still be filled with people crying because they think they have a right to pirate games and still play online
Preaching to the choir my friend. I haven't played online since I installed cfw, and I don't care if I ever do again (funny part is I got 2 ps3s now that I fixed my ylod). It's just an issue that was bugging me since people started releasing patched eboots.
-
02-20-2011,11:08 PM
It be cool if we could, **** psn who cares if it works or not, so sony can monitor till they turn blue in the face, who cares, want psn go legit or get another ps3, bring on the virtualbox
"KISS it, I Know You Want To" Dan The Man.
This Message Is Brought To you By The: None Searching Lazy Noob Association Of The United World Of PSX-Scene
http://psx-scene.com/forums/f187/200-backups-work-3-55-kmeaw-77950
-
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|