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Thread: unofficial LaunchELF v4.42
  

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  1. #141  
    taz030485's Avatar
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    All I can say is "WOW " this project is really advancing.
    So lets see if I undersatnd what I've read.
    - LaunchELF has an FTP server built in. Is it 48-bit compatible?
    - LaunchELF has HOST. Which I have never gotten working yet. (Only tried once, didn't work)
    - There are some errors when copying to and from pretty much anything. (Or is this fixed?)
    - And a lot of cosmetic and implementation fixes.

    I'm not sure if it's a bug or anything but I'm currently using the latest offical launchELF and I put some ELF demos from 'The Third Creation' onto my USB drive and tried to run them and it said they were not elfs, so I copied them to HDD and it said the same, so I ran execftps and transfered them to HDD and the ran fine. This might be fixed but still might be a bug, just letting you know.

    To use the FTP in LaunchELF is it as simple as running the FTP thing and then connecting that same as Execftps?

    Also would it be possible to upload a copy of the latest PS2Client for windows?

    Thanks in advance.
    "My logical data analysis sector indicates that would be highly unlikely. And my bullshit meter agrees."
    Sheila, Red VS Blue
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  2. #142  
    E P
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    Quote Originally Posted by taz030485
    - LaunchELF has an FTP server built in. Is it 48-bit compatible?
    Yes just assign MISC/PS2Net to a button.
    Quote Originally Posted by taz030485
    - LaunchELF has HOST. Which I have never gotten working yet. (Only tried once, didn't work)
    You probably need a better version of ps2client get the May 2005 release from ps2world. It's the only one that works for me. I tried compiling my own from ps2dev cvs but it didn't work correctly.
    Quote Originally Posted by taz030485
    - There are some errors when copying to and from pretty much anything. (Or is this fixed?)
    It's not fixed but I haven't noticed any errors here yet. However, I'm going to do some tests similiar to dlanor's today.
    Quote Originally Posted by taz030485
    - And a lot of cosmetic and implementation fixes.
    Yeah and don't forget Reset IOP, and loading of as many extra configs as you want all in the new Startup Settings menu.
    Quote Originally Posted by taz030485
    I'm not sure if it's a bug or anything but I'm currently using the latest offical launchELF and I put some ELF demos from 'The Third Creation' onto my USB drive and tried to run them and it said they were not elfs, so I copied them to HDD and it said the same, so I ran execftps and transfered them to HDD and the ran fine. This might be fixed but still might be a bug, just letting you know.
    I can't help you with the USB stuff as I still don't have a thumb drive yet.
    Quote Originally Posted by taz030485
    To use the FTP in LaunchELF is it as simple as running the FTP thing and then connecting that same as Execftps?
    Yes exactly the same just make sure your IPCONFIG.DAT is in mc0:/SYS-CONF/.
    Quote Originally Posted by taz030485
    Also would it be possible to upload a copy of the latest PS2Client for windows?

    Thanks in advance.
    I would but I want to see where the issue is with the one I compiled.
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  3. #143  
    rivaldinho's Avatar
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    how does this host thing work
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  4. #144  
    dlanor is offline Member
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    Quote Originally Posted by taz030485
    All I can say is "WOW " this project is really advancing.
    I'm glad to hear it. We aim to please..., ourselves mostly.
    But seriously, I mean that just like I said it. This is the kind of project you get hooked on because you need it for your own use, and the improvements added were mostly done because we had a need for them ourselves.

    Now, since E P has already replied to many of your questions, I'll keep my own reply brief, mainly filling in what he skipped.

    I'm not sure if it's a bug or anything but I'm currently using the latest offical launchELF and I put some ELF demos from 'The Third Creation' onto my USB drive and tried to run them and it said they were not elfs, so I copied them to HDD and it said the same, so I ran execftps and transfered them to HDD and the ran fine. This might be fixed but still might be a bug, just letting you know.
    Actually this might be due to how you did the copying on the PC.

    Plug-and-Play devices under Windows can be configured to either:
    "Optimize for quick removal" or "Optimize for performance"

    This is a setting which you can find by selecting the drive in explorer, and then clicking through "Properties/Hardware", then again selecting the proper device and clicking through "Properties/Policies". That will bring up the dialog where this setting is made. (There are also other ways to reach it.)

    The "quick removal" setting is quite useless, as the copying rate is then extremely slow (often a hundred times slower than for the other setting), so most people choose to optimize for performance instead. But when you do this, you MUST follow correct discipline... You must always use the 'tray' gadget for safe removal of the drive (or the equivalent 'Eject' command), even if hours have passed since the last copying. Else you must expect damaged files on the USB drive, and after each such occurrence it may even need reformatting, if part of the damage was to a directory sector. (And yes, that has happened to me, so I KNOW it can happen.)

    Also would it be possible to upload a copy of the latest PS2Client for windows?
    You already have it, in a reply I made in another thread...

    Best regards: dlanor
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  5. #145  
    dlanor is offline Member
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    Quote Originally Posted by rivaldinho
    how does this host thing work
    I wrote a couple of pretty detailed explanations recently, of how I use it myself. I really don't feel like retyping all that stuff again, so please try to find the posts I already made, partly here and partly in the HDD forums.

    Best regards: dlanor
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  6. #146  
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    i checked in the hdd part but i don't understand what to do is ther an easier way
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  7. #147  
    E P
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    dlanor, I did my own tests with LaunchELF's FTP "h" verson. I copied 17 zip files to the root of my MAIN hdd partition. I then copied them all back to the pc side after a ps2 reboot. The size of the copied files matched the original files on the pc so I then checked them all using a hex compare. Each one matched the original file, so like I said before I have not had any isses with FTP to speak of.

    Is there something else I should check or am I just lucky? Did you try using a different partition for your tests? Maybe one of your partitions got slightly corrupted? (Note: Using Bulletproof FTP client with Passive Mode off)
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  8. #148  
    dlanor is offline Member
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    Quote Originally Posted by E P
    dlanor, I did my own tests with LaunchELF's FTP "h" verson. I copied 17 zip files to the root of my MAIN hdd partition. I then copied them all back to the pc side after a ps2 reboot. The size of the copied files matched the original files on the pc so I then checked them all using a hex compare.
    That sounds like a very awkward method for testing.

    A much better way is to use the 'Test archive' function of a packer like WinRAR. All I need do is to select any number of ZIPs in a normal explorer window, rightclick any one of those selected files, and then click 'Test archive' in the context menu. That will test each of the selected ZIPs, checking individually the CRC32 values for each file they contain. Any errors will then be reported in a new window.

    Each one matched the original file, so like I said before I have not had any isses with FTP to speak of.
    Odd. I do get some error almost every time I transfer my test batch of ZIPs (originally 18, but now 20).

    One thing that might affect results is that I don't just transfer the ZIPs as such. I transfer a containing folder, and inside that are 10 ZIPs, a few unpacked files, and another subfolder containing the remaining 10 ZIPs. That goes not just for FTP, but also for my tests of copying between different media or different partitions. So each transfer has to deal with two folder levels each containing 10 ZIPs (not identical sets). Back on the PC I then test each of the two sets of 10 ZIPs by the methods described further above (WinRAR).

    Is there something else I should check or am I just lucky? Did you try using a different partition for your tests? Maybe one of your partitions got slightly corrupted?
    I've used mainly two different partitions, "+MP3" and "+ELFS", and I've also used mc0:, mc1:, and mass:. The only thing these devices have in common are (in part) some driver modules, yet I've gotten errors with all of them.

    (Note: Using Bulletproof FTP client with Passive Mode off)
    I use FlashFXP for FTP myself, but I discount that as a factor in this.

    The only thing that is common to all of my tests is that I have used mass:, my USB pen drive, to carry data back to the PC for verification. I suppose something could be wrong with it, though it seems to work fine for all other things. In any case I really have to use it.

    I have no real choice in this, as FTP from PS2 to PC still gets a maximum speed of 4KB per second, and I'm not prepared to wait that long for my results (appx 20 minutes per test). That's another thing I don't understand, why the FTP speed in that direction is so horribly slow ?!?

    Best regards: dlanor
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  9. #149  
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    SLOW DOWN Dlanor.... I jsut installed g last night... and now I see that h is done....

    great work guys... I have a simple idea to throw out... for each of the configurations allow a menu name to be placed at the top of the menu... I have my four configs setup as 1.HD gaming tools (hdloader, file browser, MC manager), 2.EMUs (TG16,SNEStation, PSMS,infoNES...) 3. Media (PS2 Reality, SMS, MP3 Station...) as simple name that could be placed at the top and saved into the corresponding config file would be lovely....
    PS3 Slim 320GB
    PS2 v11 exploit w/300GB Maxtor
    PS2 v10 exploit w/80GB Samsung - Network Games
    PS2 v10 exploit w/60GB Samsung - Network Games
    PSP 1001 3.52M33 w/10GB total storage
    NDS DSReal 4GB
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  10. #150  
    E P
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    Quote Originally Posted by dlanor
    That sounds like a very awkward method for testing.

    A much better way is to use the 'Test archive' function of a packer like WinRAR. All I need do is to select any number of ZIPs in a normal explorer window, rightclick any one of those selected files, and then click 'Test archive' in the context menu. That will test each of the selected ZIPs, checking individually the CRC32 values for each file they contain. Any errors will then be reported in a new window.
    Yeah I agree that's awkward but it works for files other than compressed archives. I usually use winRAR to check CRC test archive like you said.
    Quote Originally Posted by dlanor
    Odd. I do get some error almost every time I transfer my test batch of ZIPs (originally 18, but now 20).
    OK, so I got to transfer more than 17 for the bug to appear.
    Quote Originally Posted by dlanor
    I've used mainly two different partitions, "+MP3" and "+ELFS", and I've also used mc0:, mc1:, and mass:. The only thing these devices have in common are (in part) some driver modules, yet I've gotten errors with all of them.

    I use FlashFXP for FTP myself, but I discount that as a factor in this.

    The only thing that is common to all of my tests is that I have used mass:, my USB pen drive, to carry data back to the PC for verification. I suppose something could be wrong with it, though it seems to work fine for all other things. In any case I really have to use it.

    I have no real choice in this, as FTP from PS2 to PC still gets a maximum speed of 4KB per second, and I'm not prepared to wait that long for my results (appx 20 minutes per test). That's another thing I don't understand, why the FTP speed in that direction is so horribly slow ?!?

    Best regards: dlanor
    OK so there are problems with file integrity pretty much everywhere then? So it's just a manner of time before something mistransfers? So the file is damaged when it reaches the ps2 hdd, mc, etc not just on the way back to the PC side?

    Yes that is an interesting question about the ps2ftpd.irx module with transfers being faster one way than the other. Host doesn't have that issue as far as I could tell but the ps2ftpd module hasn't had much work done to it. The ps2ftpd module even has that attribute problem with the transfered files to the hard drive that you have mentioned before.
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