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Thread: unofficial LaunchELF v4.42
  

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  1. #1301  
    dlanor is offline Member
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    Quote Originally Posted by zabolyx
    Got the screen fixed... no prob....

    I would like to state that the file browser drops off the bottom of my NTSC screen... tried it in auto and then NTSC with reboot... as well as console restart.... and still having the bottom of the screen dropping off the bottom...
    Sorry, but I don't understand what you mean.
    The phrase "having the bottom of the screen dropping off the bottom..." makes no sense at all to me.

    Please try to describe what really happens instead. Like how many lines of the file browser you can see correctly, if any, and what it looks like where things go wrong...

    I know for a fact that the browser doesn't go below the 22 rows of the menu frame here, and if your TV can't display that part of the screen at all, then something is seriously wrong, since that is not where the screen ends.

    Possibly I was too overeager to improve the NTSC file browser. My own TV which supports both PAL and NTSC has no problem with the new NTSC mode, using 22 rows for the file browsing, so I thought it was ok. But if that mode doesn't work right on US sets, then I'll just have to reduce it to 21 rows again.

    Best regards: dlanor
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  2. #1302  
    dlanor is offline Member
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    The issue I was having before isn't an issue anymore. You may need to do what I had to: set SCREEN Y: to 24 or 25 in the screen settings. On my Samsung 20 inch NTSC TV using 50, places the screen to far to the bottom. It goes so far that I cannot even see the cancel option in the config menu.
    The default Screen_Y values stated in the 'Must_read' file are in fact for interlaced modes, and I forgot to make any for non-interlaced mode. (even though I use non-interlaced myself for PAL) Unfortunately both Polo and I also forgot to adapt the internal default, which was a BAD mistake, since interlace is not on by default.

    I guess this could be what zabolyx meant by 'bottom dropping off bottom'...
    If so, then it's easily fixed by setting Screen_Y properly, and/or by activating Interlace.
    It looks great in NTSC, but I don't like it for PAL because of the lower flicker frequency.

    After making that minor change, all looks fine here. I'm perfectly ok with Screen_X = 158.
    Well, that can differ widely with sets too. My own has a large offset to the left, and no horizontal adjustment controls, so I need a much larger value. For PAL I use 182 and for NTSC 177.

    Nice release by the way.
    Glad you liked it, but I'll still have to make a bugfix release again, because of those default values. And while I'm at it I want to modify the effects of CNF switching again.

    Now that the skin changes directly with the CNF, then so should the other settings that affect appearance, such as the screen offsets and interlace. Only the 'STARTUP SETTINGS' should be ignored, as they require a reboot.

    Best regards: dlanor
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  3. #1303 Correct screen offsets for uLaunchELF v3.58 
    dlanor is offline Member
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    Here is a full list of proper screen offsets for v3.58:

    NTSC with Interlace OFF:
    Screen_X = 158
    Screen_Y = 26

    NTSC with Interlace ON:
    Screen_X = 158
    Screen_Y = 50

    PAL with Interlace OFF:
    Screen_X = 163
    Screen_Y = 37

    PAL with Interlace ON:
    Screen_X = 163
    Screen_Y = 72

    Best regards: dlanor
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  4. #1304  
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    I just uploaded the new version, changed the CNF values and when I booted up I had half te screen, so I went to the screem settings and changed screen_y from 72 back to 32 and it's fine (I'm running in non-interlaced). So I think the default of 72 isn't the best choice. I found for my tv that 174 and 37 are the best values (non-i).

    Also with a skin applyed I get the default bg colour around my pic, but black below? But with interlaced turned on it's the bg colour all the way around.
    "My logical data analysis sector indicates that would be highly unlikely. And my bullshit meter agrees."
    Sheila, Red VS Blue
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  5. #1305  
    E P
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    Quote Originally Posted by dlanor
    The default Screen_Y values stated in the 'Must_read' file are in fact for interlaced modes, and I forgot to make any for non-interlaced mode. (even though I use non-interlaced myself for PAL) Unfortunately both Polo and I also forgot to adapt the internal default, which was a BAD mistake, since interlace is not on by default.
    I wouldn't worry about that. Currently interlace or no interlace the screen is in the same position unlike all the prior releases. I think that this is a very good thing. Now users don't have to readjust the screen when turning it on or off.

    Quote Originally Posted by dlanor
    I guess this could be what zabolyx meant by 'bottom dropping off bottom'...
    If so, then it's easily fixed by setting Screen_Y properly, and/or by activating Interlace.
    It looks great in NTSC, but I don't like it for PAL because of the lower flicker frequency.
    Yes, I believe that's the case for zabolyx and setting the y value to 24 places it right about where it was in the past releases position wise.

    Us US users don't have any experience with PAL sets sense we only deal with NTSC here. I've never seen a PAL television.

    Quote Originally Posted by dlanor
    Well, that can differ widely with sets too. My own has a large offset to the left, and no horizontal adjustment controls, so I need a much larger value. For PAL I use 182 and for NTSC 177.
    Yeah, but I never changed the screen position settings with LaunchELF. I've always just used the defaults like I'm sure most other users do.
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  6. #1306  
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    ps2dragon is offline You are your own creation.
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    Yeah, I also just tested the new v3.58 and noticed that I had to reset my SCREEN Y position back to 30 (20' NTSC TV). The skins are no longer working anymore for me also, what's up with that?

    EDIT: oops, sorry about that, I missed the earlier post about the correct Y Offset values. I set mine to 30 again, but if 26 is what I should be using (Interlace Off), then that's what I'll use. Still having problems with the skin not showing up though.
    Last edited by ps2dragon; 04-04-2006 at 01:29 AM.
    Hardware: PS2 v7 (GH-022) NTSC | Crystal Chip 2.0 Pro SLE | Sony Network Adapter | 300GB Segate HDD
    Software: uLaunchELF 4.40 | HDLoader 0.8c | HDL_Dump 0.8.6+GUI | SMS 2.9 (Rev.3)
    My Projects: uLaunchELF - skins/template | skin template readme | documentation (contributor)
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  7. #1307  
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    Quote Originally Posted by taz030485
    I just uploaded the new version, changed the CNF values and when I booted up I had half te screen, so I went to the screem settings and changed screen_y from 72 back to 32 and it's fine (I'm running in non-interlaced). So I think the default of 72 isn't the best choice. I found for my tv that 172 and 36 are the best values (non-i).
    As you can see from some of my recent posts we are aware of this problem, and a fixed version will be released shortly.

    Also with a skin applyed I get the default bg colour around my pic, but black below? But with interlaced turned on it's the bg colour all the way around.
    We have no direct control over the colour used outside of the intended display screen (the 640x512 or 640x448 main area). I'm not even sure if those effects are caused by some libito feature or the GS hardware. The best way to make that part of the display consistent is to set the bg colour to black. Then you'll always get black all around your skin, regardless of interlace.

    Best regards: dlanor
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  8. #1308  
    dlanor is offline Member
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    Quote Originally Posted by E P
    I wouldn't worry about that. Currently interlace or no interlace the screen is in the same position unlike all the prior releases. I think that this is a very good thing. Now users don't have to readjust the screen when turning it on or off.
    That was the idea of course, but it doesn't help those who start with wrong settings, as the automatic adaption only occurs when adjusting the setting in the submenu. So I still have to prepare a new release.

    Us US users don't have any experience with PAL sets sense we only deal with NTSC here. I've never seen a PAL television.
    Well, without going into the techie details, the main differences are two, higher vertical resolution, and lower (==worse) flicker frequency of 50Hz where NTSC has 60Hz.

    Best regards: dlanor
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  9. #1309  
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    Quote Originally Posted by dlanor
    As you can see from some of my recent posts we are aware of this problem, and a fixed version will be released shortly.
    Yes I know, you had posted while I was typing

    Quote Originally Posted by dlanor
    We have no direct control over the colour used outside of the intended display screen (the 640x512 or 640x448 main area). I'm not even sure if those effects are caused by some libito feature or the GS hardware. The best way to make that part of the display consistent is to set the bg colour to black. Then you'll always get black all around your skin, regardless of interlace.
    Thats fine. I also need to find a nice text colout to use with my skin, but thats my problem
    "My logical data analysis sector indicates that would be highly unlikely. And my bullshit meter agrees."
    Sheila, Red VS Blue
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  10. #1310  
    dlanor is offline Member
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    Quote Originally Posted by ps2dragon
    Yeah, I also just tested the new v3.58 and noticed that I had to reset my SCREEN Y position back to 30 (20' NTSC TV). The skins are no longer working anymore for me also, what's up with that?

    EDIT: oops, sorry about that, I missed the earlier post about the correct Y Offset values. I set mine to 30 again, but if 26 is what I should be using (Interlace Off), then that's what I'll use.
    No, you don't have to use a default value. It only exists to make sure that people have something that is likely to work well. A value that you have trimmed yourself, for best appearance on your own set, can give better results.

    So if a value of 30 makes your screen look better, that's what you should use.

    Still having problems with the skin not showing up though.
    The only reason I can think of for the program to start refusing a skin that worked earlier, is if the new resolution combined with the JPG dimensions creates a need to scale the picture in two different ways. The program can only enlarge OR shrink a picture. It can not do both at the same time (one for X and the other for Y I mean).

    The new resolution means that scaling will be to 640x224 or 640x256 for PAL/NTSC, but for preview the corresponding sizes are 320x112 and 320x128.

    So a picture saved as 512x240 (like some skins I have) will display properly in preview, because 512>320 and 240>112 so both dimensions will be shrunken, but for fullscreen use it will fail because 512<640 but 240>224. That would require enlarging one dimension while shrinking the other, which the current scaling routine won't do.

    Pictures with dimensions like 640x480, on the other hand, will work fine both for preview and fullscreen in both PAL and NTSC.

    Best regards: dlanor
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