02-22-2006,07:52 AM
Sounds as if a stack assignment list should be made and agreed upon...
Thus allowing for development projects to not clash with each other so often... although the only reason this is happening is that by making uLE compatable with one program you've crossed into others domains where things were fine before....
In all practicality it seems that changing the stack of PS2link would have been a better means of fixing this....
But a set list of apps and good locations would help with many things in the future... such as if a plugin system is developed for uLE... so that needed room can be planned for and allowed for, as to not conflict with other programs that have there own stack locations...
now is all 32MB of the PS2 addressable for homebrew purposes?
If so then allowing certain sections to be used by apps such as....
lower segments for loaders and residents
above this allowing for plugins and extra support code
above this most apps
and at the top (with the largest block of all) for data usage for programs such as SMS and MyPS2 for video and audio work.....
This may for may not work of course and getting every dev group to adopt any kind of logical idea seems nearly impossible.... but hey... it's an idea none the less.
PS3 Slim 320GB
PS2 v11 exploit w/300GB Maxtor
PS2 v10 exploit w/80GB Samsung - Network Games
PS2 v10 exploit w/60GB Samsung - Network Games
PSP 1001 3.52M33 w/10GB total storage
NDS DSReal 4GB