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Thread: Skins Functionality Idea
  

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  1. #1 Skins Functionality Idea 
    gildor is offline Member
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    I was thinking that it would be nice if uLE had a function to save the screen settings into a separate file, and a function in the config to allow loading a screen setting file from a location and save its settings to the default, i figured it would make skin developing easier and make it easier for the users to set the settings as the skin developer intended. and if the saving the settings separate from the original was ujsed users and developers could play with the settings and always be able to revert to the original just by re-loading them. if i'm not making myself clear or you need anything clarified please don't hesitate to ask


    Sincerely,

    Gildor
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  2. #2  
    dlanor is offline Member
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    Quote Originally Posted by gildor View Post
    I was thinking that it would be nice if uLE had a function to save the screen settings into a separate file, and a function in the config to allow loading a screen setting file from a location and save its settings to the default,
    Saving to the 'default' is impossible, since that only exists as program code in the elf, but saving it as 'current skin' is probably what you meant anyway. Even so, the saving to LAUNCHELF*.CNF should never be done in any subcommand of the config menus, except the top level 'OK' which is intended for that purpose.

    You also forgot to mention the need for a corresponding new command to save such separate skin files.

    i figured it would make skin developing easier and make it easier for the users to set the settings as the skin developer intended. and if the saving the settings separate from the original was ujsed users and developers could play with the settings and always be able to revert to the original just by re-loading them.
    I agree that it would be convenient to be able to load and save skin settings separately from the main CNF (though they would also remain there). But implementing this would be far less convenient...

    That config menu is rather messy already, and making room for two new commands in it will require a complete redesign of it. And the code to load and save skins will also have to be changed into separate subfunctions, so that both the main CNF loader/saver and the new skin functions can use them. Still, I'll consider your suggestion for a future uLE version.

    if i'm not making myself clear or you need anything clarified please don't hesitate to ask
    I think I understood your meaning in most of the above although there was one phrase I found puzzling: "and if the saving the settings separate from the original was ujsed". At first I thought that "ujsed" could simple be "used" with a typo, but even then the phrase doesn't make proper sense, so I simply disregarded some words, taking that phrase to mean: "Saving the settings separate from the original," which does make sense when combined with the rest of that sentence.

    Best regards: dlanor
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  3. #3  
    gildor is offline Member
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    ok that's cool, just thought it would be a good idea if it could be implemented without much trouble, if i can come up with a way that would not clutter the config screens too much i may just try posting it here to see what you think, otherwise thanks for all the hardwork you, ep, polo35 and the others have put into launchelf. i know what it is like to work hard on something and not get much in the way of thanks, nso again a big thank you

    sincerely,

    Gildor
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