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I am pretty sure I selected PSU paste
If you really did use "psuPaste", so that the gamesave was stored as a single ".psu" file, then it does not matter what name it has. You can use uLE to copy this file as-is (using normal "Paste" command, not psuPaste) and change the file's name in that pasting, to anything you like. This is done by starting the Copy+Paste operation as usual, except that you activate the selected "Paste" command in the R1 menu by pressing the 'Square' button, to use "Paste+Rename" (the only form of renaming possible on mc?: or mass: devices). The only complication is that you can't do a Paste+Rename in the same folder as the original file, so you need to browse to another folder to do it (a subfolder inside the same folder will do fine).
Use this to rename the psu file as you please, since the name of that file has no effect at all on the future state of the gamesave once you restore that to a memory card (using psuPaste for that restoration), because at that time all object names of the gamesave will be restored from data stored inside the psu file.
I don't know why you got a colon in the name of a psu file to begin with, as the program is supposed to filter out any 'unacceptable' characters, but you can also prevent it from happening by changing the rules for how psu names are created for you by psuPaste.
Read the heavily commented LAUNCHELF.CNF file from the original release package of uLE and you will find that you can modify the psu file names in many ways, so the game title (which you had) does not even need to be part of that file name at all. (Though it does help identifying saves.)
I've made a note in my uLE to-do-list about double-checking the current methods for filtering the game title, and cover up any holes that might let a colon slip by (I'll probably translate it to '-').
Best regards: dlanor
This post here might explain why he has a colon. You will see with PS2 gamesave builder that there is a colon, but when its extracted to its ROOT folder, it is not there.
http://forums.maxconsole.net/showthr...80#post1095680
When I transfer gamesaves from PS2 to usb I use copy then mcpaste like posted in this method.
http://forums.afterdawn.com/thread_view.cfm/366481
I just tried it using uLe 4.30 and it works fine to copy from PS2 to USB, then to pc using mcpaste
Then copy back to mc.
But of course this method does mean its hard to identify your gamesaves.
I also tried it using the "Paste", then "Paste+Rename" by using the square button, and it works fine. I am not sure either how he got the colon in the gamesave showing on the usb.
Last edited by windrider42; 12-29-2008 at 02:06 AM.
I see what you mean, but that file with a colon in its name is not a psu file, like MPG187 claimed to have made for his backup. That is just one of the files inside the gamesave, which should have no influence at all on the name generated by uLE for a psu backup file (though that name might be influenced by the game title in the icon.sys file).
Sorry, but this is a horrible method when it comes to this kind of issue. That is precisely why I had to implement psuPaste for uLE, having discovered that mcPaste failed to handle 'illegal' name characters correctly.When I transfer gamesaves from PS2 to usb I use copy then mcpaste like posted in this method.
http://forums.afterdawn.com/thread_view.cfm/366481
While it is true that mcPaste can handle some gamesaves which Paste can not, because mcPaste preserves original file attributes and timestamps in a separate file in each gamesave folder, mcPaste is completely unable to handle these cases of illegal name characters.
The example you showed in the first link shows how one long filename was simply truncated to the single digit "1", which will allow the gamesave to be copied back and forth between MC and USB, and also make the file valid for access by a PC. But what it does not show is how the game will react when it looks for a file with that long name and does not find it. The game has no way of knowing that the file named "1" is in fact the same file it is looking for, so the attempt to load that file will simply fail.
With most games this will probably cause a refusal to use that gamesave at all, while others may accept using it anyway, only to malfunction later due to missing the data from that file.
Even so, it is a completely obsolete method.I just tried it using uLe 4.30 and it works fine to copy from PS2 to USB, then to pc using mcpaste
Then copy back to mc.
But of course this method does mean its hard to identify your gamesaves.
You need to use psuPaste, so as to ensure that all files can be restored to their original form with their original names, even when those names contain charactes that would be illegal on all non-MC filesystems (and especially on PCs).
Naturally psuPaste also retains the original advantage of mcPaste, of preserving all file/folder attributes and timestamps for future restoration, to ensure that no game can notice any difference between a restored gamesave and how it was when freshly saved.
Neither am I, but I've made a few experiments with it, to see if it could be due to the PSU name filtering, and it doesn't seem that way. Even when a game title containing a colon is used as part of the generated PSU name, the colon is correctly filtered into an underscore character, and the same goes for a colon used in the original folder name, when that name is included in the automatic PSU name generation.I also tried it using the "Paste", then "Paste+Rename" by using the square button, and it works fine. I am not sure either how he got the colon in the gamesave showing on the usb.
In fact the only cases where I can get a colon in a backed up gamesave name is by avoiding the use of psuPaste entirely...
Consequently I must conclude that this is what MPG187 did, probably using a normal Paste command.
Best regards: dlanor
Terribly sorry if I am bumping but I figured it out.
At the time I was using my HD Advance disk to run an ISO version of uLaunch off the Hard drive. It was an older version that apparently did not make a PSU file but rather copy the files into a folder.
I got a new MC and installed FMCB and then installed a (newer) elf version of it and that was able to save as PSU files!
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