The above video goes away if you are a member and logged in, so log in now!
|
| |
Would you like to get all the new info from PSX-Scene in your email each day?
| |
|
-
#1
I have some questions about UlaunchELF
I have some questions about UlaunchELF –
01-04-2007,08:16 AM
1. Why the rename option never works(how this option works) I'm updating UlaunchELF since 3.xx(I dont remember exactly)but "rename" is always not AVAILABLE.
2. I dont really use it but it works only on 4.05(the shut down option)I press it but nothing's happend.
3.Sorry to ask here but is there is a way to run ARMAX from my USB stick and HOW,I try everything even hex edit the main elf file but...
4.Why I cant remove the detailed info I remove it and when I save,press "select" or reset the detailed info is there agan(This is little problem coz I have 64mb MC with lot of save and big ones too ~3mb and load really slow)
5.Is this normal or... when I use UlaunchELF and try to enter the cd UlaunchELF freeze if there is no cd it the tray.This problem always presents on every version I use.
6.And one last question (its not belonge here too but).I try to use Swap Magic Coder and USB Advanced from my USB or MC nothing happent only black screen and nothings load but when I try it on my PC using PS2 emulator(PCSX2) works.
Last edited by vsub; 01-04-2007 at 08:21 AM.
-
01-04-2007,04:35 PM

Originally Posted by
vsub
1. Why the rename option never works(how this option works) I'm updating UlaunchELF since 3.xx(I dont remember exactly)but "rename" is always not AVAILABLE.
The availablity of this command depends on the device drivers used for the device in question. Storage device drivers on the PS2 are split into two distinct 'families':
The 'fileXio' family used for HDD includes a driver function named "fileXioRename", which can rename files.
The 'fio' family used for all other PS2 devices does NOT have any driver function to rename files. I have, however, implemented a new subfunction code that I call "IOCTL_RENAME" for the existing driver function "fioIoctl", which allows us to rewrite 'fio' type drivers to add renaming support. And this has been done successfully for the 'host:' driver.
I plan to implement the same subfunction for 'mass:' as well, but I see no way of doing it for memory cards, as we have no sources for those drivers, being forced to use the ones in the PS2 BIOS ROM. Even if we could make such drivers it might be illegal to publish them, as they would breach the copyright (patent?) of Sony's MagicGate implementation.
2. I dont really use it but it works only on 4.05(the shut down option)I press it but nothing's happend.
It's to be expected that the shutoff function works differently on different PS2 models. For my v7 it does work every time.
3.Sorry to ask here but is there is a way to run ARMAX from my USB stick and HOW,I try everything even hex edit the main elf file but...
I don't know for sure, but I don't think it can be done.
The only commercial 'cheat system' I know to work well as a stand-alone ELF is CodeBreaker.
4.Why I cant remove the detailed info I remove it and when I save,press "select" or reset the detailed info is there agan(This is little problem coz I have 64mb MC with lot of save and big ones too ~3mb and load really slow)
I doubt that you'd save much time from not displaying the details, but I do plan to fix that anyway. The effect will be that each time you enter the filebrowser, both display mode and sort mode will be as when you left it the last time. And when you save CNF the most recent mode settings will be saved with it, for use in the next boot session.
5.Is this normal or... when I use UlaunchELF and try to enter the cd UlaunchELF freeze if there is no cd it the tray.This problem always presents on every version I use.
This is a PS2 model dependent issue, and there is nothing I can do about it.
It's the same problem that causes some models to freeze on bootup if you have uLE's 'Disc control:' setting set 'ON' and boot with empty tray, while other PS2 models have no problem with that. This has led some people to turn off 'Disc control:', which on some models leads to inability of uLE to recognize a disc properly.
Essentially this is rooted in the fact that a PS2 is always supposed to have a disc in the tray. That's the usage it was designed for, to play commercial games, so some PS2 models are dependent on it to a degree we find inconvenient in homebrew usage. You'll find similar dependencies affecting other homebrews too (like the infamous '/S' patch problem of HDL for PS2 models v9 and newer).
Personally I find that the best solution is to always have some CD in the tray, and configure uLE with 'Disc control: ON', as this ensures the ability to use the CDVD drive properly, regardless of the PS2 model. So that's my generic advice on this issue.
6.And one last question (its not belonge here too but).I try to use Swap Magic Coder and USB Advanced from my USB or MC nothing happent only black screen and nothings load but when I try it on my PC using PS2 emulator(PCSX2) works.
Forget the emulator tests, as they will never be a valid measure of what will or won't work on a real PS2.
However, your symptom does sound like something normal for USBA when used with a Matrix Infinity (or clone) having the 'Macrovision' fix active. In such a case it needs to be disabled to allow USBA to work properly, but for a clone that is best skipped as changing chip settings may kill it...!!!
As for 'Swap Magic', I've never tried that with such chips, so I don't know if it has a similar problem, though it may be that the same solution applies for it.
Best regards: dlanor
-
01-04-2007,04:48 PM
Ok thanks for the info like always detailed
-
01-07-2007,08:40 PM
As for the renaming thing, could there be an option to copy + paste and rename in the same dir? It seems to work if you paste to some other directory, but doesn't if you use the same one. I understand normal paste over itself would be stupid, but paste & rename (cut + paste/rename) would be useful to rename files on non-supported devices (taking into account that you'd need the free space left [as much as the file would need for a copy operation], but that's ok most of the time.
-
01-07-2007,10:48 PM

Originally Posted by
Jcl
As for the renaming thing, could there be an option to copy + paste and rename in the same dir? It seems to work if you paste to some other directory, but doesn't if you use the same one. I understand normal paste over itself would be stupid, but paste & rename (cut + paste/rename) would be useful to rename files on non-supported devices (taking into account that you'd need the free space left [as much as the file would need for a copy operation], but that's ok most of the time.
I understand what you mean, and I agree that it would be better that way. It's what I originally intended to do for the Paste+Rename feature.
But I ran into some trouble with the current way of handling name conflicts, so that the file will be trashed if someone fails to enter a different name in that renaming dialog. To fix that I'd have to restructure the paste functions yet again, so instead I simply blocked the operation from use in the same folder as the original file, as a temporary solution. I will fix it eventually, though I won't promise when that'll be...
Best regards: dlanor
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|