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How can i run PS2 backup disc with SM 3.6 + UlaunchElf???????
How can i run PS2 backup disc with SM 3.6 + UlaunchElf??????? –
Hi everyone! I have a Fat PS2, my question is: can i load my ps2 backup games when i am in the ulaunchelf explorer???? Is there a way to do this with a exploit?? i'm asking this because i load the ulaunchelf directly with the swap magic 3.6 disc's (CD, DVD), that's because i have a folder in the mc0: with the ulaunchelf.elf rename to SWAPMAGIC.ELF and the folder's name is SWAPMAGIC so when i put my SM disc's the ulaunchelf.elf loads inmediately. I don't like to use the slice card trick to load my backup games because i'm afraid to damage the tray. So is there a way that i can load it from ulaunchelf???, with ulaunchelf I can open the PS2 tray normally without the slice card trick.
Thank's to everyone for the help
No. You can't do it directly from there, since the CDVD driver of uLaunchELF (aka: uLE) has no ability to force the PS2 BIOS to accept a game disc burned to CD-R.
Originally Posted by jfrank1485
But there are other ways to do it, of course, by using the SwapMagic ELFs, either in split-off form, stored as normal ELF files on your PS2 media (incl HDD), or by rebooting your normal SwapMagic disc. But for that to work well you will need to rename your current uLE file.
Using the name SWAPMAGIC.ELF is a mistake, as that makes it impossible to use the normal disc swapping feature of SwapMagic whenever that memory card is inserted. If you read the SwapMagic manual you will find that there are other filenames (eg: "SMBOOT0.ELF") you can use for ELFs in the same MC folder, which will allow SwapMagic to wait for a button press before starting any activity, so you can choose whether to let it start an ELF or to do direct disc swapping. Thus you can let it boot into uLE for normal homebrew maintenance and the starting of other ELFs, but only when you push the appropriate button in the boot of SwapMagic. This way you can also use the normal disc swapping features of SwapMagic, even with the uLE MC inserted.
Is there a way to do this with a exploit?? i'm asking this because i load the ulaunchelf directly with the swap magic 3.6 disc's (CD, DVD), that's because i have a folder in the mc0: with the ulaunchelf.elf rename to SWAPMAGIC.ELF and the folder's name is SWAPMAGIC so when i put my SM disc's the ulaunchelf.elf loads inmediately.
Since you have a modern version of SwapMagic (ie: v3.6) then you can also place the same SWAPMAGIC folder on a FAT32 formatted USB device instead, where it will be used in exactly the same way as on the PS2 memory card. This is a very good way to save room on the MC, since uLE also accepts booting from USB devices without problems.
Also, since you have a 'Fat' PS2 you can also install the MC exploit for booting uLE (by inserting the PS1 trigger disc you've prepared that exploit to use). This way the SwapMagic boot methods are not even involved in your booting of uLE, so you can leave the SM ELF booting feature completely unused.
As you see there are many options open to you, but unfortunately none of them fix the problem of opening the tray for backup swapping.
I quite agree that it is a risky method, that should be avoided whenever possible. But for running CD-R/DVD-R backups on a mod-less PS2 I don't know any other solution (except the equivalent 'flip-top' cover).
I don't like to use the slice card trick to load my backup games because i'm afraid to damage the tray.
No. That will not allow the BIOS drivers to access a CD-R game disc.
So is there a way that i can load it from ulaunchelf???
Sure, but that is no real help. As far as I know you can always open the tray without that card trick, regardless of whether uLE is running or nor. But what you can't do in either of those cases is to prevent the PS2 BIOS from noticing that the tray has been opened, and demand new disc validation. And that is where a CD-R/DVD-R backup will fail the test.
, with ulaunchelf I can open the PS2 tray normally without the slice card trick.
I think that the best method of all for playing backups on a mod-less PS2 is to get a network adaptor and install an HDD. Then you can use HDLoader to play backup games from the HDD. And such game imagess can easily be installed on the PS2 by network, using special client+server programs to transfer ISO files on a PC into the special HDL game partitions on the PS2 HDD. I have 2 PS2s myself, one with DMS4pro and one mod-less, and I use HDLoader for all running of backup games. The CDVD discs I burn are indeed only backups here, seldom used for real booting even on the modded console (I do that only in tests, or with a very few games that are not HDL compatible).
Not only is this a much more convenient way of using the console (no more disc juggling), but it also saves your PS2 CDVD laser from constant use, and completely eliminates those SM slide card risks.
I guess it's a more costly solution than what you were looking for, but it's definitely the best option available.
Best regards: dlanor
Well, thank's for give me the answer so clearly, it's a shame that it can't do the swapping from the ulaunchelf, but i will go for the solution you gave me (PS2 Ethernet + HDD + HDloader). I agree that is the best way to load my PS2 backup games. Thank's for the help
Best regards: Jfrank1485