Originally Posted by furioussgamer
Implement VESA and DTV modes adding some code to "config.c", "draw.c", "main.c", "launchelf.h" files.
Where can you do it into these files? Just compare .before and .after extension files into zipped file attached here to discover it.
Into "LAUNCHELF.CNF" file you can set the mode (implemented on changed code above) to start with uLE.
Finally, recompile, run to check the results and fine tune parameters (X/Y) when necessary.
You can get parameters for these modes and more info about GS (Graphics Sinthesizer) into related thread (link provided on my fist post here). There, look for "SetGsCrt - An Important PS2 Syscall to do this job" and "PS2 GS Videomodes" sections.
I think it is an easy mod for those used to ps2toolchain and uLE source code.
Anybody, please feel free to improve that, I can the update the first post of this thread with your contributions.
doctorxyz's PS2 & PS3 stuff: (http://psx-scene.com/forums/f257/doctorxyzs-ps2-ps3-stuff-101348/)