But the normal installation package of WMP11 does not add all the stuff needed for using that codec from other encoding applications like VirtualDub.
For this you need two things, regardless of whether you use WMP11 or not.
First you need the "l3codecp.acm" codec file in the usual codec collection at "C:\WINDOWS\system32\". I can't share that file with you since it is copyrighted, but hopefully you do have it in your system already (assuming WMP11 installed that for you).
The second thing you need is a set of registry entries telling other applications that this codec exists, as well as its names (both as filename and for GUI presentation). Thus you can activate its use for VirtualDub and other applications by using the registry file I've prepared and attached to this post (inside a ZIP).
NB: That registry file contains no copyright registration keys, or any other copyrighted material, but only normal registry keys for how other applications can access the codec file already installed. So it doesn't violate any of our site rules. It's intended use is for WinXP, so I can't vouch for the functionality of these registry entries on other systems.
If you wish you can open the register file in a normal text editor for inspection before using it, and to activate it you simply double-click it and then confirm that you want its contents added to the registry. After doing so you should have an additional entry named "MPEG Layer-3" in the audio compression codec list of VirtualDub.
One of the advantages of this codec over the 'Lame' codec is that it allows some additional bitrate settings I can't get with 'Lame', including my favourite setting of "96 kBit/s, 48.000 Hz, Stereo, 12KB/s".
Btw: Here "48.000" does not mean just 48 since this codec has european origin (as does the MP3 method itself, invented by the makers of this particular codec). In Europe we mostly use a decimal comma rather than a decimal point. So here "48.000" means the same thing an american would write as "48,000"
Like pythonjosh said, that means you use host protocol, as you can also see in the network settings of SMS, where your active "Network protocol" is shown as "ps2dev/host".Quote:
Its HOST? Im not sure what is what :oops:
Im using PS2ClientLoader_v131.
Best regards: dlanor