Are there any instructions on how to apply a skin to SMS?
The only thing I read about skins for SMS was putting the skin.sms file in same directory but I'm able to veiw the skin threw SMS. Any help would be appreciated.
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Are there any instructions on how to apply a skin to SMS?
The only thing I read about skins for SMS was putting the skin.sms file in same directory but I'm able to veiw the skin threw SMS. Any help would be appreciated.
I'm sure Dave T will be putting this in his manual soon. Until then, check out this old thread, although off topic in parts:
http://www.psx-scene.com/forums/showthread.php?t=41491
all set thanks.
Any cool SMS backgrounds out there?
i want one that makes SMS look like a legit player. Not some Sci-Fi background![]()
Maybe it's a good idea to wait making your own skin since EEUG is recreating the look of sms (as far as I understanded)
EEUG is rewriting the GS, not the interface, the interface should stay the same for rev4... why change something that is great right?![]()
So there is no reason why the skins for rev3 shouldn't work on rev4...
And yes, maybe it's better that u create your own skin, and if u want then u can share it with us right hereMaybe we should create a topic for skin-sharing
![]()
Guess I didn't understanded it afterall:P But what means GS?
I guess it has got to do with the way SMS "draws stuff on the screen" (haven't got other way to say this =P )... what it means I don't know... Graphical System maybe? xD
Yeah, I heard something that SMS only uses the even lines and that EEUG is creating that all the lines are using. But correct me if I'm wrong
@BigMichiel: ...GS means "Graphics Synthesizer" - some kind of video card insude PS2. It has to be configured and managed from the application, since there's no such a thing like "GS driver"...
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