ps2client directory bug under linux FIXED –
12-12-2006,01:48 AM
This is an unofficial bugfix by me. I'm calling it v3.0.1 to tell it apart from the old one. Maybe the author would like to include the changes.
Anyway, the problem was that any files deeper than the root level would appear as directories on the PS2. Opening these misinterpreted files on the PS2 would cause it to hang and ps2client would throw a segmentation fault. This bugfix fixes this issue.
EDIT: works ok with SMS, but not with ulaunchELF, working on it...
This one satisfies uLaunchELF's bad habit of declaring all readable items as files and all undreadable items as directories without breaking SMS. The problem under SMS is ps2client's fault, but the problem with uLaunchELF is its own fault. Trying to read a locked directory or file under uLaunchELF will cause it to crash, so make sure you've got permissions. I don't know who maintains this code, so I'll just put this up for you guys to take a look at.
For whoever maintains uLaunchELF, please make your program pay attention to file flags! Also, does uLaunchELF support copying files TO the network host?
As far as I know, typing "make" at the base directory should compile it with no problems on pretty much any Linux system. I'm using Mandriva 06 and it works just fine. It's not a graphical program so it only needs the most basic of system and network libraries. Just set your PS2's gateway to your PC's IP address, fire up SMS or uLaunchELF and run:
As far as I know, typing "make" at the base directory should compile it with no problems on pretty much any Linux system. I'm using Mandriva 06 and it works just fine. It's not a graphical program so it only needs the most basic of system and network libraries. Just set your PS2's gateway to your PC's IP address, fire up SMS or uLaunchELF and run:
ps2client -h [ps2 IP address] listen
Hahaha very funny, You will kill me
My problem are some dependencies, no included in documentation with your file.
subsonix : thank you for your contribution. But I had the same problem on Mac OS X until I ran svn 3.0.0 version from here : http://svn.ps2dev.org
I don't know if you started from that version, but it works very well with uLE and SMS here. I'll have a try with your version to see if there is any difference.
This one satisfies uLaunchELF's bad habit of declaring all readable items as files and all undreadable items as directories without breaking SMS. The problem under SMS is ps2client's fault, but the problem with uLaunchELF is its own fault. Trying to read a locked directory or file under uLaunchELF will cause it to crash, so make sure you've got permissions. I don't know who maintains this code, so I'll just put this up for you guys to take a look at.
For whoever maintains uLaunchELF, please make your program pay attention to file flags! Also, does uLaunchELF support copying files TO the network host?
Realy now ULE and SMS works fine witch ps2client (v3.0.3), the only thing that not work is elflist.txt, if I use this, ps2client display a "segment fault error"