@andyxxxx: may I put feature(s) request here?
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@andyxxxx: may I put feature(s) request here?
Yes, of course![]()
@andyxxxx: ...do you feel like integrating ps2link into your program and make something like GUI inteface for it (like inLink's one?)...
I'm not familiar with ps2link, could you tell me what it is and give me a link to a compiled version?
Once i have a look at it and play around with it, i'd be happy to try it!
@andyxxxx: sorry, I was wrong. Of course, PS2Client. On PC side. Not necessary a GUI interface. Just, maybe, a Win32 pipe into which text strings (ps2client's commands) can be sent? Like this, for example: "C:\> echo execee MyProgram.elf > \\.\pipe\PS2AutoClient"
P.S. ...and some kind of console window to display output of "printf" from PS2 side...
Last edited by EEUG; 03-10-2006 at 01:11 PM.
Do all ps2client commands (eg. "C:\> echo execee MyProgram.elf > \\.\pipe\PS2AutoClient") work with SMS on the ps2 side?
...well, it is no related to SMS. Your program works quite cool in sense that it provides good interface for "host" device not only for SMS but for all PS2 homebrew software. It would be yet cooler, if it can manage 'ps2link' protocol, so, during development it could execute "native" ps2link's commands (to reset PS2, execute .elf or .irx etc.) and display output of these programs locally on PC. So, finally, we would have all-in-one program on the remote end of PS2. It's just a suggestion, no hurry, no obligations etc...
It sounds like a good idea and one which i will look into for the near future, but it wont be as quick as the ps2autoclient v1.0 was,
But it sounds like a good project, i'll keep you updated.
@andyxxxx: ...again, no hurry, please !!!...
Ps2AuroClient v1.0 re-release
On the original release, i accidentaly left one of the timers running at start-up so it was running really slow, i've fixed the problem and it runs normally now, so please use this file, not the one posted earlier
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