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05-12-2010,06:31 PM

Originally Posted by
noi
i configure now the settings of the MATRIX to default and i make a MC from a CD which i research "how to make ulaunchelf tutorial" and the author is you(dlanor).

Yes, I am one of the two main authors and maintainers of the uLaunchELF project, the other being 'E P', whose name you will also find in the main uLE threads and releases. But many others have also contributed to the project, including most importantly Mr. Mirakichi who created the original LaunchELF, on whose sources the new uLaunchELF project was based (when Mirakichi dropped his development and released those sources for others to carry on).
Now i got the uLE, and have it in my MC. Now my games are all inside my hard drive and working already. It is different booting now, i manage to configure the booting of my MATRIX to "auto" and once i reset my ps2(FAT) it goes directly to the MC and once into the MC i choose the HDLOADER and will load into the HD, then i can see now my list of games. But when i removed the MC then reset it again nothing happens, meaning it goes to the MC then load the programs of HDLOADER.
My work now differs to the other HARD DRIVE which is from my friend, my hard drive working via MC with ulaunchelf while my friend hard drive working only on direct Hard disk mode or DEV2.
Very good! This means that you now have the kind of working base setup that everyone should have before switching to HDD booting, so you also have this base setup to fall back on whenever you need to remove or replace the HDD in future.
My scenario now are this, how can i boot like my friend hard drive, my friend hard drive are very fast in booting and goes directly to the list of the games without choosing hdloader like my project.
I'm not 100% sure about your particular modchip firmware. Some few require that you use a special DEV2 installer software to enable HDD booting, but I don't think this is required for you.
All you should need to do is the following set of three steps:
1: Use uLE FileBrowser to check that you have a partition named "__boot" on the HDD.
If that is missing then your HDD is NOT OK, and MUST be reformatted.
The uLE HddManager can not just add such a partition, as it is a special system partition.
All formatting software for a PS2 HDD should create that partition automatically.
2: Once your HDD is OK, with a system partition named "__boot" present, then you should copy your HDLoader elf file (the one already working) into the root of that partition using the uLE FileBrowser, and rename that elf file copy to "boot.elf".
3: Use the Matrix Infinity configuration menu to again activate the DEV2 boot method.
From this time on the console SHOULD boot directly into HDLoader like you wanted, but you also have the freedom to press a button (as described in MI tutorials) to make the MI chip ignore its setting for DEV2 boot and instead use DEV1 boot, so you have an easy way of getting back into uLE for other maintenance work (sure to be needed occasionally).
However, if the above still does not allow your console to boot directly into HDLoader, after all the above preparations, then something else is wrong that will need fixing.
Like I hinted at above, for some modchips the manual setting in the menu might not be enough to allow DEV2 booting to work, but the very first time you activate it you may need to do it through a special DEV2 installer program (presumably flips some other flashable bit of the chip). But I see no reason to worry too much about that problem until we find out if your console even has it or not.
I hope the above is enough for you to get things working in the way you wanted.
Best regards: dlanor
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05-13-2010,12:03 AM
I hope the above is enough for you to get things working in the way you wanted.
how can i say thank you for your follow up guide and instructions. My Ps2 working now directly which is i want it to be. That is my GOAL to be. and im very thankful to you and also to the uLE that gave me way to browse my HDD and my FLASHDRIVE..YEah!! wow its cool for me and now i know to copy and paste the files of _boot and loader.
Another question dlanor, what do you suggest to me on my PS2, boot directly with HDD? or not. What i mean, do you suggest to configure it to DEV2? or do i have to use a new program or themes like. Is it good to the ps2?
what do you suggest for me to search for so that i can explore more on my ps2.
thank you again dlanor and to other contributor of the software and apps of ps2.
noi
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05-14-2010,01:28 PM

Originally Posted by
noi
how can i say thank you for your follow up guide and instructions. My Ps2 working now directly which is i want it to be. That is my GOAL to be. and im very thankful to you and also to the uLE that gave me way to browse my HDD and my FLASHDRIVE..YEah!! wow its cool for me and now i know to copy and paste the files of _boot and loader.
Good! I'm glad you got a good grip on you setup.
Another question dlanor, what do you suggest to me on my PS2, boot directly with HDD? or not. What i mean, do you suggest to configure it to DEV2? or do i have to use a new program or themes like.
You don't have to do anything you don't want to. 
If/when you start using OPL you can do it without any icon or theme preparation of any kind. The built in stuff works very well as is, though you can of course get fancier graphics with extra 'skins'. But whether you want to use such or not is entirely up to you.
In any case the current public release of OPL does not yet have the best version of the skin and gamelist graphics support. That branch of the project is still under heavy development. So no one should waste too much time on graphics work for OPL v0.7, as there will be vast improvements in later versions.
Whether you boot by DEV1 or DEV2 should make no difference at all to the health of the console. Nor should it matter whether the boot program is uLE, HDL, or OPL.
what do you suggest for me to search for so that i can explore more on my ps2.
For experiments exploring what various homebrews can do for you and alternate ways of launching games etc, it will definitely be most convenient to boot uLE directly. (Booting uLE via HDL is not the same thing, and makes many test results invalid.)
But for running games, which you previously implied as your main purpose with this stuff, a better choice for default boot elf would be the elf of your main game loader.
But with a reconfigurable modchip there is no reason to feel 'locked' into any previous choice, as it is simple enough to change the DEV1/DEV2 choice anyway. Or simply override it as needed when you want to boot the other way by pressing the gamepad button to do so (I don't know the MI standards by heart though, so you'll have to check them yourself.)
What I would do, and also suggest for you, is to keep the DEV1 setup for uLE and the DEV2 setup for the game loader, and reconfigure the chip to use as default whichever of those two you think you currently use most often. You should also check and learn (or at least write down) the two button choices which when held at reset will allow you to force the boot to be either DEV1 or DEV2, regardless of which you set to be default.
Since you already have HDLoader working, that is what you should continue to use as DEV2 boot elf, until you have made sufficient tests (via uLE) of OPL to feel sure that you want it to take over the work of HDL.
At such time you simply copy the OPL elf into the "__boot" partition, after which you delete the old boot.elf file and rename the new OPL elf copy to "boot.elf" instead, so that it takes over as DEV2 boot elf.
Best regards: dlanor
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05-16-2010,01:26 AM
@ dlanor
almost two days when i post and thank you for the help from you. My nieces and cousin enjoyed a lot playing PS2. They enjoyed and amazed to the ps2 modded with hard drive and almost fifty games installed in it. ahahah, they keep me asking, how did i do that on the Crappy junk PS2 before, and now working good. "i say my friend dlanor from help me how to do and fix it.
"
. The PS2 configure and set it to DEV2(even has a working lens). so that my nieces and cousin everytime they reset it goes directly to boot in hard drive.
I test the OPL 0.7v, i notice that there is no icon hard drive in it, only the USB connection. I even configure the settings of the XMB to hard drive but nothing happens. Even i save there is an error. I keep on goin now to use the OPL on the other PS2 which i got again from the junk and revived using modchip matrix and a piece of hard disk and now works great. I modded and got soldered the 5 ps2 Fat including the one i use to experiment. Those ps2 got finished wants my brother and cousin to sell it to them..ahahahah, i couldn't imagine i will sell those junk ps2 which i got from my friends.
I am working now in OPL i tried it and works perfect using USB hard drive(1gig enclosure). Im am hoping that i will make it to internal hard drive too.
noi
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05-16-2010,11:10 PM

Originally Posted by
noi
@ dlanor
almost two days when i post and thank you for the help from you. My nieces and cousin enjoyed a lot playing PS2. They enjoyed and amazed to the ps2 modded with hard drive and almost fifty games installed in it. ahahah, they keep me asking, how did i do that on the Crappy junk PS2 before, and now working good. "i say my friend dlanor from help me how to do and fix it.

"

. The PS2 configure and set it to DEV2(even has a working lens). so that my nieces and cousin everytime they reset it goes directly to boot in hard drive.
That can be useful for kids who only play games, but it is best then to also have a DEV1 setup, so you just press the override button for DEV1 at boot time (I don't recall exactly which button it is for that chip) so as to instead get uLE started, for use of other homebrews such as media players and other-console emulators. (NES, SNES, etc)
I test the OPL 0.7v, i notice that there is no icon hard drive in it, only the USB connection. I even configure the settings of the XMB to hard drive but nothing happens.
Like most others new to this software you probably set the menu choice to HDD without also enabling HDD access. In all there are three HDD settings to enable, not just one.
Even i save there is an error.
Yes, since you demanded that a game menu be used as default for which the hardware was not enabled. Further down on the same settings menu screen you also need to set:
"Use Hard Drive On" (original value "Off")
"Autostart Hard Drive On" (original value "Off")
Then use the "Save changes" command and exit from the program.
Assuming you also had set "Exit to mc0:/BOOT/BOOT.ELF" this takes you to uLE, where you can then directly restart OPL once more. And this time HDD will be active.
I keep on goin now to use the OPL on the other PS2 which i got again from the junk and revived using modchip matrix and a piece of hard disk and now works great. I modded and got soldered the 5 ps2 Fat including the one i use to experiment. Those ps2 got finished wants my brother and cousin to sell it to them..ahahahah, i couldn't imagine i will sell those junk ps2 which i got from my friends.
I am working now in OPL i tried it and works perfect using USB hard drive(1gig enclosure). Im am hoping that i will make it to internal hard drive too.
Configured like I told you above it should work with every PS2 having a good network adaptor and a healthy IDE HDD.
But for me the most important interface of OPL is neither USB nor HDD but SMB, as I can now run nearly all my games from LAN (except some very few incompatibles), with the backup ISOs stored only on my PC's HDD.
I have three different PS2 consoles in my LAN, and I can now sit down at any one of them to play any one of my 160+ installed games from one of my PC HDDs, without copying any one of those ISOs to any PS2 storage media. This is really ideal for me.
And it should be even more ideal in families with many children where some of them can't be trusted not to scratch game discs etc, as this method never lets the kids near the physical discs. And it also allows several kids to play games from the same storage at the same time (assuming there is more than one PS2+TV setup in the house). It doesn't matter if its the same game or different games, as either way they will be served up through the normal SMB filesharing of Windows.
Best regards: dlanor
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08-13-2010,02:00 AM

Originally Posted by
flo
I think it gets the time from your PS2 bios . Go to System Configuration and see if they coincide .
Thanks for the reply. Unfortunately they don't match. In the system config, it has the correct time. In the SMS menu, it doesn't.
PS3: Slim 320GB / CFW KMEAW 3.55 / multiMAN v04.xx.xx / blackb0x FTP Server v1.2 3.55 w/ FlashFXP 4.2.x
PS2: SLIM & PHAT / FreeMcBOOT w/ESR & OPL 9-r651 / SMS w/PSClient v1.3.1
PSP: PHAT / 5.00 M33-6

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08-13-2010,05:28 AM

Originally Posted by
Jay-Jay
Thanks for the reply. Unfortunately they don't match. In the system config, it has the correct time. In the SMS menu, it doesn't.
It can still be derived from the same system timer.
The hardware clock is always set to Tokyo time, while the time displayed in the system config is always local time, according to the configured time zone.
Consider my own case, for example, my location being Stockholm in Sweden, with a timezone of GMT+1, while Tokyo is in the timezone GMT+9, eight hours ahead (one third of the world's circumference).
Now if I were to set my PS2 clock to 13:00 (== 01:00 PM), this will in fact set the internal hardware clock to 21:00 (== 09:00 PM) which is the same instant in Tokyo time.
This also means that it is Tokyo time that will be used for all file and folder timestamps of stuff created with homebrew applications, since these do not normally dig out the timezone info for compensation.
In the case of SMS I believe that modern versions do attempt to correct the time displayed according to timezone, but I am not at all certain how well that is working.
Here it seems to work OK right now, except for missing the DST offset, so SMS shows a time one hour less than proper local time.
Edit: I guess I should mention that the "System Configuration" menu also makes the same mistake, ignoring DST.
Best regards: dlanor
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08-29-2010,03:21 AM
Okay so I boot SMS from a CD and play movies from a flash drive and it's working great and fine but I was wondering if I can boot SMS from the flash drive without using a CD anymore. Is that possible?
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08-29-2010,04:36 AM
only via uLE .using uLE you can access usb drive and then run sms .
but its better for you to Install FMCB .from Sony Browser you can run SMS
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09-08-2010,07:16 AM
Is there any way to maybe bypass the "file size is too big" thing I get with larger files?
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