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Which v9 MagicV diagram to use? Look in...
Which v9 MagicV diagram to use? Look in... –
I've seen different install diagrams for a v9 MagicV install, but I'd like to double-check which connections are supposed to be used.
It's pretty much the 'Y' connection that I've seen installed on two different points. I think I've also seen the 'Reset' and 3.3v connections on different points as well.
I'll attach two different diagrams that I've got, and if someone would be so kind as to offer some advice, that'd be great as I've gotta do one of these installs tonight and I obviously want to try and steer clear of frying a v9 mobo...
Last edited by modicullus; 12-13-2003 at 12:12 AM.
this install (sorry,... don't remember offhand who's install it was) looks like it was done according to the Magic-501-v9 diagram (well... sort of - minus the vias, 'A', and the GND connections).
The 5000x picture is the one right from the Magic website, I use that one myself. Don't know where the first one came from, but you can tell the 50K has been digitally altered on the chip picture. Maybe it's from some clone website?
Thanks for the input madisonmods. That's the one I was planning on using anyways.
But if someone has any other suggestions/tips, I'd love to hear 'em!
I've read that it doesn't matter which Y point you use. Is this true?
I believe the one picture is from china-magic's site, and I think the other one might be from EvolutionMods' site.
Last edited by modicullus; 12-13-2003 at 12:13 AM.
The Y point is a generic clocking point. Use whichever you prefer, but wrap the wire and run the other wire to ground. The reset issue was brought up in another post... the Magic 50k acutally uses Eject for loading DVD movies and PSX games instead of Reset like the other chips. This has to do with the fact that a V9 will turn off if you hold down reset to get into PSX mode. Use the reset from the real Magic diagram.
Once again,... thanks maddy!
Hi Modicullus. Just to confirm:
Either Y point is ok. the one I use is easier to get to and thus neater for where I put the chip in the picture above pict0929.jpg
As long as the y point is short and kept close to the PS2 MB ground plane you don't need to make a twisted pair with that wire and ground.
Ground can be taken from anywhere as long as you know what you are doing.
3.3V can be taken from the test point as in the diagram, the edge of the black capacitor as per my install and from the edge of a small cap down and to the right a little.
I double the ground just for the hell of it.
As I mentioned when I posted that picture to start with - old habits die hard - I stuffed up a little bit - I hooked the reset line to the reset point - still owrks fine but you just can not disable the chip on a V9 on this point.
Use the eject point as per all the diagrams you mentioned - that will then ensure all modes work. obviously using the eject button instead of the reset button for mode changing.
Last edited by ShadowKnyght; 12-13-2003 at 04:50 AM.
oops forgot to mention - the Vias are a fair distance away on the base of the MB so for peice of mind I use the chip legs to keep the wires as short as possible - especially with chips I don't know very well the stability of.
There are several places you can get the chip leg alternative points from - I also use the chip leg for the A point as well - again just for keeping wires short and neat.
But after saying all that you can actually use any of the points - vias or chip legs and should have no problems.
Thanks a mil for the info ShadowKnyght! It's kinda funny,... I just popped the cover off of the v9 and decided I'd come to my computer and throw some tunes on and I saw that I had a fancy little email from ya! Just in time! I was going to just go ahead and install it per the china-magic diagram (and use a different 3.3v point), but it's good to hear some feedback about this.
Cheers! And I'll let ya know how I make out...